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No_Fatigue didn't work

 
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robj250



Joined: 04 Mar 2006
Posts: 242
Location: Port Hardy, BC, Canada 70 yo with M.S. & C.O.P.D.

PostPosted: Sun Apr 30, 2006 7:06 pm    Post subject: No_Fatigue didn't work Reply with quote

I installed No_Fatigue mod manually as instructed on Apr 26, and today (Apr 30) while attacking a convoy all my crew went "fatigued" I cannot understand why. I thought this mod was supposed to get rid of that problem. :hmm: Robert
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kiwi_2005



Joined: 23 May 2004
Posts: 1286
Location: New Zealand

PostPosted: Mon May 01, 2006 4:10 am    Post subject: Reply with quote

HAve you got SH3 Commander, just use that as theres an option to turn on No Fatique
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raymond6751



Joined: 17 Mar 2004
Posts: 156
Location: Canada

PostPosted: Mon May 01, 2006 5:14 am    Post subject: try this Reply with quote

Possible solution:

I have tested my idea about patrol based fatigue. Over a long day I didn't change the crew on station, even during a storm. They only tired from 25-30% in 19 hours. When sent to rest they recovered very slowly over 4-6 hours. I hope these results, when used in normal patrol operations will see the crew gradually tire until it would be noticeable at the end of a long or tough patrol.

Here are the modified parameters for the basic.cfg file. Note this is not the whole file, just the line changes.

crew sections by rank, change each rank fatigue lines to:

FatigueStep=0.01

CoefFatigue=0.02

Note: 1/10th what it was.

now down to the compartment sections.

;comp6
SpecificFactor60=-0.0025
SpecificFactor61=-0.0025
;comp7
SpecificFactor70=-0.0025
SpecificFactor71=-0.0025

Comp 6 and 7 are the crew quarters. These numbers have been changed by a lot.

Result is slower to tire crew with smaller recovery. Captain can forget about it unless on very arduous or long patrols.
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Reece



Joined: 08 Sep 2003
Posts: 467
Location: Australia

PostPosted: Mon May 01, 2006 6:03 am    Post subject: Reply with quote

The edited version of Basic.cfg should be placed in your SH3\data\cfg folder, bear in mind that it will not take effect till a new patrol has been started. Just in case you haven't got the correct edited data it is:

[FATIGUE_COEF]
;comp 0
RegularFactor00=0.00
SpecificFactor00=0.00
BadWeather0=0.00
;comp1
RegularFactor10=0.00
RegularFactor11=0.00
SpecificFactor10=0.00
SpecificFactor11=0.00
BadWeather1=0.00
;comp2
RegularFactor20=0.00
RegularFactor21=0.00
SpecificFactor20=0.00
SpecificFactor21=0.00
BadWeather2=0.00
;comp3
RegularFactor30=0.00
RegularFactor31=0.00
SpecificFactor30=0.00
SpecificFactor31=0.00
BadWeather3=0.00
;comp4
RegularFactor40=0.00
RegularFactor41=0.00
SpecificFactor40=0.00
SpecificFactor41=0.00
BadWeather4=0.00
;comp5
RegularFactor50=0.00
RegularFactor51=0.00
SpecificFactor50=0.00
SpecificFactor51=0.00
BadWeather5=0.00
;comp6
SpecificFactor60=-0.1
SpecificFactor61=-0.1
;comp7
SpecificFactor70=-0.1
SpecificFactor71=-0.1
;comp8
RegularFactor80=0.00
RegularFactor81=0.00
SpecificFactor80=0.00
SpecificFactor81=0.00
BadWeather8=0.00
;comp9
RegularFactor90=0.00
SpecificFactor90=0.00
BadWeather9=0.00
;comp10
RegularFactor100=0.00
SpecificFactor100=0.00
BadWeather10=0.00
;comp 11
RegularFactor110=0.00
RegularFactor111=0.00
SpecificFactor110=0.00
SpecificFactor111=0.00
BadWeather11=0.00

But as kiwi_2005 said, use SH3 commander/options.

Hope this helps! Thumbs Up
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robj250



Joined: 04 Mar 2006
Posts: 242
Location: Port Hardy, BC, Canada 70 yo with M.S. & C.O.P.D.

PostPosted: Mon May 01, 2006 6:58 am    Post subject: Captains on U-Boats Reply with quote

Thanks Reece. Captains of U-boats (I don't think they did) went around every so often and personally put the crew to bed. The crews had their regular shifts and probably followed it. So I don't think it is realistic in a "game" to make the Captain responsible for manually changing the crew, :nope: he had more important things to do. It's a 'crock' that Ubisoft felt it necessary to put THAT responsibility on the Captain. :down: I am going to follow Reece's suggestion and physically change the cooefficients of the game. Thumbs Up Robert
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STEED



Joined: 31 Jan 2006
Posts: 1671
Location: England

PostPosted: Mon May 01, 2006 7:13 am    Post subject: Reply with quote

Just get SH3 Commander Thumbs Up
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robj250



Joined: 04 Mar 2006
Posts: 242
Location: Port Hardy, BC, Canada 70 yo with M.S. & C.O.P.D.

PostPosted: Mon May 01, 2006 7:19 am    Post subject: Reply with quote

STEED wrote:
Just get SH3 Commander Thumbs Up


Thank you, but I've already tried it and don't like it. It has an automatic roll-back feature Damn that I do not like and there is nothing that can be done about it. :down: Robert.
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Montbrun



Joined: 24 Feb 2006
Posts: 91
Location: Raleigh, NC

PostPosted: Mon May 01, 2006 7:45 am    Post subject: Reply with quote

robj250 wrote:
STEED wrote:
Just get SH3 Commander Thumbs Up


Thank you, but I've already tried it and don't like it. It has an automatic roll-back feature Damn that I do not like and there is nothing that can be done about it. :down: Robert.


Wow - what is there not to like? SH3 Commander gives you so much latitude with the settings, and has so many enhancements...
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robj250



Joined: 04 Mar 2006
Posts: 242
Location: Port Hardy, BC, Canada 70 yo with M.S. & C.O.P.D.

PostPosted: Mon May 01, 2006 8:19 am    Post subject: Reply with quote

Reece wrote:
The edited version of Basic.cfg should be placed in your SH3\data\cfg folder, bear in mind that it will not take effect till a new patrol has been started. Just in case you haven't got the correct edited data it is:

[FATIGUE_COEF]
;comp 0
RegularFactor00=0.00
SpecificFactor00=0.00
BadWeather0=0.00
;comp1
RegularFactor10=0.00
RegularFactor11=0.00
SpecificFactor10=0.00
SpecificFactor11=0.00
BadWeather1=0.00
;comp2
RegularFactor20=0.00
RegularFactor21=0.00
SpecificFactor20=0.00
SpecificFactor21=0.00
BadWeather2=0.00
;comp3
RegularFactor30=0.00
RegularFactor31=0.00
SpecificFactor30=0.00
SpecificFactor31=0.00
BadWeather3=0.00
;comp4
RegularFactor40=0.00
RegularFactor41=0.00
SpecificFactor40=0.00
SpecificFactor41=0.00
BadWeather4=0.00
;comp5
RegularFactor50=0.00
RegularFactor51=0.00
SpecificFactor50=0.00
SpecificFactor51=0.00
BadWeather5=0.00
;comp6
SpecificFactor60=-0.1
SpecificFactor61=-0.1
;comp7
SpecificFactor70=-0.1
SpecificFactor71=-0.1
;comp8
RegularFactor80=0.00
RegularFactor81=0.00
SpecificFactor80=0.00
SpecificFactor81=0.00
BadWeather8=0.00
;comp9
RegularFactor90=0.00
SpecificFactor90=0.00
BadWeather9=0.00
;comp10
RegularFactor100=0.00
SpecificFactor100=0.00
BadWeather10=0.00
;comp 11
RegularFactor110=0.00
RegularFactor111=0.00
SpecificFactor110=0.00
SpecificFactor111=0.00
BadWeather11=0.00

But as kiwi_2005 said, use SH3 commander/options.

Hope this helps! Thumbs Up


Reece: In your mod Sliding Stations Panel I was unable to find [G3F IXX] Confused Robert
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Reece



Joined: 08 Sep 2003
Posts: 467
Location: Australia

PostPosted: Mon May 01, 2006 9:35 am    Post subject: Reply with quote

Just do a search for "Name=Group shortcuts" this should be G3F IXX the XX is that most menu_1024_768.ini files may be different mine is 21 look either side of this number (G3F I21) and you should find the one that matches the block in the readme, then edit! Yep
If you still have problems let me know & I'll arrange for you to email the file, & I'll make the adjustments, & send it back. Thumbs Up
Cheers.
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JScones



Joined: 21 Apr 2005
Posts: 1129
Location: Australia

PostPosted: Mon May 01, 2006 8:42 pm    Post subject: Reply with quote

Montbrun wrote:
robj250 wrote:
STEED wrote:
Just get SH3 Commander Thumbs Up


Thank you, but I've already tried it and don't like it. It has an automatic roll-back feature Damn that I do not like and there is nothing that can be done about it. :down: Robert.


Wow - what is there not to like? SH3 Commander gives you so much latitude with the settings, and has so many enhancements...

He refuses to read the instructions so hence doesn't understand it. His rollback comment proves this. His choice though.
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STEED



Joined: 31 Jan 2006
Posts: 1671
Location: England

PostPosted: Tue May 02, 2006 4:36 am    Post subject: Reply with quote

JScones wrote:
Montbrun wrote:
robj250 wrote:
STEED wrote:
Just get SH3 Commander Thumbs Up


Thank you, but I've already tried it and don't like it. It has an automatic roll-back feature Damn that I do not like and there is nothing that can be done about it. :down: Robert.


Wow - what is there not to like? SH3 Commander gives you so much latitude with the settings, and has so many enhancements...

He refuses to read the instructions so hence doesn't understand it. His rollback comment proves this. His choice though.


SH3 Commander is great a very good mod Thumbs Up Rock Thumbs Up
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kiwi_2005



Joined: 23 May 2004
Posts: 1286
Location: New Zealand

PostPosted: Tue May 02, 2006 7:52 am    Post subject: Reply with quote

Robj250 do you know SH3Cdr gives you a commanders log of your patrols etc., probably one of the many best features in the mod. As for the Rollback feature its never been a issue - just dont click on it. Very Happy
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robj250



Joined: 04 Mar 2006
Posts: 242
Location: Port Hardy, BC, Canada 70 yo with M.S. & C.O.P.D.

PostPosted: Tue May 02, 2006 3:04 pm    Post subject: Reply with quote

JScones wrote:
Montbrun wrote:
robj250 wrote:
STEED wrote:
Just get SH3 Commander Thumbs Up


Thank you, but I've already tried it and don't like it. It has an automatic roll-back feature Damn that I do not like and there is nothing that can be done about it. :down: Robert.


Wow - what is there not to like? SH3 Commander gives you so much latitude with the settings, and has so many enhancements...

He refuses to read the instructions so hence doesn't understand it. His rollback comment proves this. His choice though.

I HAVE read the instructions and as long as SH3 Commander has the automatic ROLLBACK feature, I will not use it. I have just been promoted, using german ranks (U-Boot commanders do NOT use the American rank system and if some of your users prefer to use American ranks, that's up to them) so I'm not going to install it again to just have my rank rolled back by your programme, so stop bugging me about it and talking to other people about my refusal to use it. If and when I decide to use it I will let you know, however I am using another compatable SH3 programme.
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robj250



Joined: 04 Mar 2006
Posts: 242
Location: Port Hardy, BC, Canada 70 yo with M.S. & C.O.P.D.

PostPosted: Tue May 02, 2006 8:18 pm    Post subject: Reply with quote

kiwi_2005 wrote:
Robj250 do you know SH3Cdr gives you a commanders log of your patrols etc., probably one of the many best features in the mod. As for the Rollback feature its never been a issue - just dont click on it. Very Happy


With SH3Cdr as I understand it, once I launch SH3 through SH3Cdr, Commander does an automatic roll back which I, as the player have no control over and I'm not comfortable with that. I realize Commander can do a lot of things for me, but I don't like the automatic roll back thing.
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