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Fuel up at a Milk Cow, but without repair?

 
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BigDuke66



Joined: 18 Apr 2005
Posts: 75

PostPosted: Mon Apr 17, 2006 3:49 pm    Post subject: Fuel up at a Milk Cow, but without repair? Reply with quote

Does anyone have a clue how I can fuel up at a milk cow but keep my hull status?
Or at least get the repair time for the hull down to zero?

Just docked at a milk cow and stayed there for 11 Days because the hull was completely repaird.


Last edited by BigDuke66 on Mon Apr 17, 2006 5:58 pm; edited 1 time in total
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HEMISENT



Joined: 01 Feb 2003
Posts: 766
Location: Northern Illinois

PostPosted: Mon Apr 17, 2006 5:02 pm    Post subject: Reply with quote

When you know your going to use a milch cow change resupply days to 1 in SH3 Commander. Hull will still be repaired but at least you will be on your way in a day.
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BigDuke66



Joined: 18 Apr 2005
Posts: 75

PostPosted: Mon Apr 17, 2006 6:01 pm    Post subject: Reply with quote

Isn't it that same when I change this value from the basic.cfg:

NbDaysInBase=1

down to 1 so I only spend 1 day in base?

That's what I already did but I still get 11 days extra because of 11% hull damage.
The days I get for the hull damage are the problem.
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Observer



Joined: 05 May 2005
Posts: 486

PostPosted: Mon Apr 17, 2006 6:47 pm    Post subject: Reply with quote

Usually extra days like this are associated with equipment destroyed while on patrol. If you look in the basic.cfg, search for the "TimeRecovery". This represents the amount of time required to repair the item when in port. I'm not currently aware of a similar setting for hull integrity (may be hard coded, but I haven't looked hard for it). Please note that setting the TimeRecovery to zero doesn't stop the item from being repaired, only reduces the incremental time in port.
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BigDuke66



Joined: 18 Apr 2005
Posts: 75

PostPosted: Mon Apr 17, 2006 9:20 pm    Post subject: Reply with quote

There is no other equipment damaged, only hull is on 89%.

Thought about editing the save file to get hull to 100% but don't have a clue how to do that. Anyone else?
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BigDuke66



Joined: 18 Apr 2005
Posts: 75

PostPosted: Wed Apr 19, 2006 11:00 am    Post subject: Reply with quote

By now I have atleast found out how to manipulate the departure date so no hanging around for days or weeks till hull is repaired.

But still no clue how to edit hull damaged.
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Rosencrantz



Joined: 16 Dec 2004
Posts: 280

PostPosted: Wed Apr 19, 2006 12:47 pm    Post subject: Reply with quote

Why you just don't do what Hemisent suggested? That's the easiest way to solve the problem.

Greetings,

-RC-
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