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Cdre Gibs
Joined: 27 Apr 2005 Posts: 742
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Posted: Tue May 02, 2006 9:35 am Post subject: |
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Its a sad fact that in SH3 the Aircraft physics just suck. They are hardcoded and therfore there is very little we can do with them. I agree that the level bombing anima is totaly off the wall, but its not something we can fix. In fact the aircraft are so bad that I would have to say its the 1 major flaw with SH3. All 1 has to do is watch how an AC turns (if you can call it a turn) to a new heading. And as if that wasnt enough of a problem, most of the AC munitions dont even work correctly ( DC that dont sink, Torpedos that dont drop, Bombs that have to big an arc, the list just keeps going on).
We make the best of what we have, sadly its far from perfect, but then so is life. |
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Wulfmann
Joined: 13 May 2005 Posts: 507 Location: Florida
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Posted: Tue May 02, 2006 4:55 pm Post subject: Re: Absent Aircraft |
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Vermin wrote: | Well I had already set my max TC to 4096 so 2 less would be 1024.Still not a lot of A/C (actually - I did get bombed by 2 liberators in the Bay of Biscay. Maybe it will be much worse in late '43...
Again - not that I want to be sunk by aircraft! |
There is an easy way to test this. If you do 1024 and do not have to dive at least every other grid area or 6 to 8 times going and coming and 3 time a day on station then 1024 is masking or hiding you from radar equipped planes.
A good bug if you want to avoid what real U-Boats had to face.
Wulfmann |
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