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IuB 1.03 beta, PATCH 1.1 available! (20-03-06)
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donut



Joined: 16 Apr 2004
Posts: 178
Location: Chaparral,NM.

PostPosted: Tue Mar 21, 2006 7:55 pm    Post subject: Reply with quote

JonZ, Per.Your Request.
Kudos,for your efforts,and I agree,you need help,but to dissrepect the hand that is feeding you,dosen't get it. Are you aware? That I donated hard cash to terrapins site...so that both you and the comunity could enjoy hosting. This was because of your origional request for help. Boy Oh Boy,You dissed me off! BAD!This is, My point of view.

#1 SHIII bug, Base was changed to Kiel,pop-up notice,must click 6 times to acknowledge.It is not correct orders.

#2 Wound Badge,when presented in game,would not apply to wounded Officer.Notice;he already had it,he didn't.

#3 Flag.tga,will not pull down,sometimes.

#4 U Boot w/out tail,on nav.map,is disorientating as to course.Compass is difficult to read,to cluttered,needs N,nne,NE,ene,E.so-on around,just a thought.

#5 It's a good new game! Didn't notice hit points,being less.Flack gunner,does not fire on PT.boot,hit same; 7 times w/deck
gun,no sinky,little effect.

#6 Install--Only worked w/extract, to MOD.folder,C&P goofed-up,maybe me.

#7 Damage Control: TOO REAL! Great,Not complaining.

#8 Loading screen & Das Boot clips, COOL !

#9 Sonar, i.e.. Hydrophone indications, need to be darker, IMO.

#10 Pin-up girl not working in radio-rm.,placket in place,not cool.

#11 Not credited,for sinking C-3. I saw Her blow-up,30 min.after torpedoed ?Escorts keeping me down,no fish left.

#12 Ships graphic, doesn't show up in + screens of nav.map,or TDC.
These are observations of Beta, Feedback.
Yours, in IUB.,Donut
PS.I like Redwine's officer icons.

Quote from you:Add an option for 8km for low end computers. [DONE] option--- where?---
FLAGS: It is a old bug from the Navimap mod. I know how to fix it but it a long process which consist to modify the entire Periscopes/UZO screen by bringing the map on the top of the stack. As it is, it located at the bottom of the stack and I will have to renumber all the sequential numbers for the 3 screens to correct the bug.-- NEEDED !---
#12 Oh yeah,It's damn dark at night! Last question:Can I get ships position indications on TDC.screen back?

#13 What do you find so difficult to read. DDDD's in english,I have no talent for.

Please,be more conciderate of slave labors.PMs meant to be presumed,uncluttering,to tread,for consideration of fourm readers.

No,I haven't installed your 3rd patch,& I may not! GWs beating you out.-----------If you don't like this in the OPEN,thus PMs advantage---
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JonZ



Joined: 06 Feb 2006
Posts: 702
Location: Montreal, Canada

PostPosted: Tue Mar 21, 2006 8:50 pm    Post subject: Reply with quote

Quote:
#1 SHIII bug, Base was changed to Kiel,pop-up notice,must click 6 times to acknowledge.It is not correct orders.


Stock SH3 bug, Nothing I can't do. Or you tried to resume a campaign which is not recommended.

Quote:
#2 Wound Badge,when presented in game,would not apply to wounded Officer.Notice;he already had it,he didn't.


Same as #1, or something I can't make out in your sentence.

Quote:
#3 Flag.tga,will not pull down,sometimes.


Can't understand what you mean. Beside, I have no Flag.tga in the mod...

Quote:
#4 U Boot w/out tail,on nav.map,is disorientating as to course.Compass is difficult to read,to cluttered,needs N,nne,NE,ene,E.so-on around,just a thought.


Latest patch include the tails as an option for people who downloaded the early version on FileFront.

Quote:
#5 It's a good new game! Didn't notice hit points,being less.Flack gunner,does not fire on PT.boot,hit same; 7 times w/deck
gun,no sinky,little effect.


the last Patch 1.1 correct some HP features.

Quote:
#6 Install--Only worked w/extract, to MOD.folder,C&P goofed-up,maybe me.


Again, can't make out what you are saying. Sorry.

Quote:
#7 Damage Control: TOO REAL! Great,Not complaining.

#8 Loading screen & Das Boot clips, COOL !

#9 Sonar, i.e.. Hydrophone indications, need to be darker, IMO.

#10 Pin-up girl not working in radio-rm.,placket in place,not cool.


Opinions are not bugs.

Quote:
#11 Not credited,for sinking C-3. I saw Her blow-up,30 min.after torpedoed ?Escorts keeping me down,no fish left.


I believe it a stock SH3 bug, but again this issue is unknown or unconfirmed. I tried my best to fix the issues, but the reasons why it happen still obscure.

Quote:
#12 Ships graphic, doesn't show up in + screens of nav.map,or TDC.


They show fine here, maybe a bad install or unpatched??

Quote:
Quote from you:Add an option for 8km for low end computers. [DONE] option--- where?---


Download the patch 1.1

Quote:
FLAGS: It is a old bug from the Navimap mod. I know how to fix it but it a long process which consist to modify the entire Periscopes/UZO screen by bringing the map on the top of the stack. As it is, it located at the bottom of the stack and I will have to renumber all the sequential numbers for the 3 screens to correct the bug.-- NEEDED !---


Download the patch 1.1

Quote:
#12 Oh yeah,It's damn dark at night! Last question:Can I get ships position indications on TDC.screen back?


FAQ from the Documentations of IuB:
Quote:
Q6: After installing IuB, I get a black sky during the daytime.
This issue is possible due to other mods interfering with IuB through a faulty installation of IUB and SH3 Commander. If this happens, use the “Rollback” option in SH3 Commander, disable IuB in JSGME, and then enable it again. To avoid similar file problems with *any* mod in the future, ALWAYS rollback SH3Cmdr BEFORE installing/enabling new mods. Whilst usually not a problem, it is always a good habit to get into to ensure that you limit the potential for file clashes.


Quote:
#13 What do you find so difficult to read. DDDD's in english,I have no talent for.


I have no talent to read uncomplete sentences, abbreviated or "leet" speak neither. Plus I've learned english in my early 20s Embarassed

Quote:
No,I haven't installed your 3rd patch,& I may not! GWs beating you out.-----------If you don't like this in the OPEN,thus PMs advantage---


Up yours.

JonZ
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donut



Joined: 16 Apr 2004
Posts: 178
Location: Chaparral,NM.

PostPosted: Tue Mar 21, 2006 11:38 pm    Post subject: Reply with quote

"Up yours"
Sorry,I can not sink to your ego perfection.That's all I have to say,about that.
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murdock



Joined: 25 Apr 2005
Posts: 13
Location: Manchester

PostPosted: Wed Mar 22, 2006 11:19 am    Post subject: Reply with quote

Wow Donut

They have good and bad points in both Wolves and I.U.B i suppose its up to your prefeance.

Are you trying to say that greywolves has no problems and bugs over I.U.B because i play both and i find them both very good with slight problems in both but thats to be exspected and and will be for a majority of problems ironed out.

The man carnt help it if he cannot understand some of your questions for to be honest mate i cannot eather.

Chill out hes only trying to help Crying or Very sad
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DerSchtupmeister



Joined: 02 Apr 2005
Posts: 34

PostPosted: Wed Mar 22, 2006 9:43 pm    Post subject: Reply with quote

Great Mod Thumbs Up Thanks for the hard work and I really like the damage mod! I still can't decide which to use IUB or Grey wolves they both have their plus and minus in different areas :hmm:
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JonZ



Joined: 06 Feb 2006
Posts: 702
Location: Montreal, Canada

PostPosted: Wed Mar 22, 2006 9:49 pm    Post subject: Reply with quote

DerSchtupmeister wrote:
Great Mod Thumbs Up Thanks for the hard work and I really like the damage mod! I still can't decide which to use IUB or Grey wolves they both have their plus and minus in different areas :hmm:


Don't be affraid to tell what your pros and cons Thumbs Up

It can be evaluated for the next version of IuB? Argh

JonZ
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dbf574



Joined: 10 Oct 2004
Posts: 52
Location: Kapolei, Hawaii

PostPosted: Wed Mar 22, 2006 9:59 pm    Post subject: Possible typo Reply with quote

I don't know if anyone else has noticed this or not and I didn't see it on the list of corrected bugs on the v1.03 readme file but I've noticed when checking the nav chart (IUB 1.02) if you look at the compass on the lower right hand side of the chart that in-place of an 'E' for east there is an 'O'. It's not a biggy, just wondered if anyone else has seen this :hmm: . (This skipper spends most of his patrols at the nav center Argh )
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JonZ



Joined: 06 Feb 2006
Posts: 702
Location: Montreal, Canada

PostPosted: Wed Mar 22, 2006 10:11 pm    Post subject: Re: Possible typo Reply with quote

dbf574 wrote:
I don't know if anyone else has noticed this or not and I didn't see it on the list of corrected bugs on the v1.03 readme file but I've noticed when checking the nav chart (IUB 1.02) if you look at the compass on the lower right hand side of the chart that in-place of an 'E' for east there is an 'O'. It's not a biggy, just wondered if anyone else has seen this :hmm: . (This skipper spends most of his patrols at the nav center Argh )


I noticed it. It surely means East = Ost in German. Lots of words are translated in German.

:know: Thumbs Up
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Roger



Joined: 20 Apr 2005
Posts: 40

PostPosted: Thu Mar 23, 2006 11:06 am    Post subject: Reply with quote

JonZ wrote:
DerSchtupmeister wrote:
Great Mod Thumbs Up Thanks for the hard work and I really like the damage mod! I still can't decide which to use IUB or Grey wolves they both have their plus and minus in different areas :hmm:


Don't be affraid to tell what your pros and cons Thumbs Up

It can be evaluated for the next version of IuB? Argh

JonZ


It´s same for me. I can´t decide which mod (GW or IUB) to use? Damn

I like the damage mod in IUB, but I think it´s more realistic in GW.
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JonZ



Joined: 06 Feb 2006
Posts: 702
Location: Montreal, Canada

PostPosted: Thu Mar 23, 2006 11:16 am    Post subject: Reply with quote

Roger wrote:
JonZ wrote:
DerSchtupmeister wrote:
Great Mod Thumbs Up Thanks for the hard work and I really like the damage mod! I still can't decide which to use IUB or Grey wolves they both have their plus and minus in different areas :hmm:


Don't be affraid to tell what your pros and cons Thumbs Up

It can be evaluated for the next version of IuB? Argh

JonZ


It´s same for me. I can´t decide which mod (GW or IUB) to use? Damn

I like the damage mod in IUB, but I think it´s more realistic in GW.


Maybe I'm good to make a IuB addon for GW :hmm:
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Roger



Joined: 20 Apr 2005
Posts: 40

PostPosted: Thu Mar 23, 2006 11:50 am    Post subject: Reply with quote

Rotfl
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JonZ



Joined: 06 Feb 2006
Posts: 702
Location: Montreal, Canada

PostPosted: Thu Mar 23, 2006 5:26 pm    Post subject: Reply with quote

For those who had the not credited ship bug, I can safely say that it is a stock SH3 bug.


This guy have no mods installed.
http://forums.ubi.com/groupee/forums/a/tpc/f/857101043/m/3651081624
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dbf574



Joined: 10 Oct 2004
Posts: 52
Location: Kapolei, Hawaii

PostPosted: Tue Mar 28, 2006 10:45 pm    Post subject: Reply with quote

Ahoy mate,

Just want to confirm: if I download IUBv1.03 from the realuboatsims link, then I will not need to also download the IUB 1.03 Patch. Is that correct? Please advise!

Also, I can't see playing SHIII w/o IUB Thumbs Up GREAT JOB TO ALL PARTICIPANTS of this project Thumbs Up Thumbs Up Thumbs Up ; buts that's my take on it Cool
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JonZ



Joined: 06 Feb 2006
Posts: 702
Location: Montreal, Canada

PostPosted: Tue Mar 28, 2006 10:49 pm    Post subject: Reply with quote

dbf574 wrote:
Ahoy mate,

Just want to confirm: if I download IUBv1.03 from the realuboatsims link, then I will not need to also download the IUB 1.03 Patch. Is that correct? Please advise!

Also, I can't see playing SHIII w/o IUB Thumbs Up GREAT JOB TO ALL PARTICIPANTS of this project Thumbs Up Thumbs Up Thumbs Up ; buts that's my take on it Cool



I have yet to update the current version of IuB because of the weight and heavy traffic on u-boot. So you have to apply the patch.

I'll probably put an updated IuB when there will be some more revisions and additions, like IuB 1.04.
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JonZ



Joined: 06 Feb 2006
Posts: 702
Location: Montreal, Canada

PostPosted: Tue Mar 28, 2006 10:50 pm    Post subject: Reply with quote

dbf574 wrote:
Ahoy mate,

Just want to confirm: if I download IUBv1.03 from the realuboatsims link, then I will not need to also download the IUB 1.03 Patch. Is that correct? Please advise!

Also, I can't see playing SHIII w/o IUB Thumbs Up GREAT JOB TO ALL PARTICIPANTS of this project Thumbs Up Thumbs Up Thumbs Up ; buts that's my take on it Cool



I have yet to update the current version of IuB because of the weight and heavy traffic on u-boot. So you have to apply the patch.

I'll probably put a updated IuB when there's will be some more revisions and additions, like IuB 1.04.
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