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Is SH4 confirmed to be in the PTO?
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Zero Niner



Joined: 26 Apr 2005
Posts: 62

PostPosted: Thu Mar 09, 2006 2:54 am    Post subject: Is SH4 confirmed to be in the PTO? Reply with quote

Forgive my noobishness, but will SH4 be set in the Pacific? The implication is that we get to crew US boats.
I know a lot has been posted about the PTO (some like it, some don't) but is there any confirmation?
Thanks.
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TDK1044



Joined: 18 Mar 2005
Posts: 204

PostPosted: Thu Mar 09, 2006 9:25 am    Post subject: Reply with quote

There hasn't been an official statement from ubisoft confirming it, but I'd say there was a 99.9 percent chance of SH1V being in the PTO. Another Atlantic based sub sim would be a marketing disaster. With the superb mods already available to SH111, SH1V would only be a cosmetic improvement in many repects, and although a few die hard simmers would purchase it, many people wouldn't see it as money well spent.
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Polak



Joined: 01 Mar 2005
Posts: 443
Location: Poland/Sweden

PostPosted: Thu Mar 09, 2006 11:24 am    Post subject: Reply with quote

Don't say that it would be a marketing disaster, if you look at this poll http://www.subsim.com/phpBB/viewtopic.php?t=46374
more people would prefer an atlantic based sub sim.
The intrest in a Destroyer Command 2 is even bigger than in a SH4 which is set in the Pacific.
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Trout



Joined: 23 Mar 2005
Posts: 90

PostPosted: Thu Mar 09, 2006 2:17 pm    Post subject: Reply with quote

Polak,

We dont actually represent the full target market for subsims. People here are a wee bit hard core.

A pacific sub sim is RIPE with potential and could sell very well. SOme people simply get hung up on the history of the PTO and wrongly assume that since it was an "easier" war than the germans had, it would be an "easier" game (hence, they aint interested, 'cause SHIII is already too damn easy). The two are not related.

Trout
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Polak



Joined: 01 Mar 2005
Posts: 443
Location: Poland/Sweden

PostPosted: Thu Mar 09, 2006 4:26 pm    Post subject: Reply with quote

I agree with you that we do not represent the full target market for subsims. My point was that a SH4 set again in the Atlantic would not be a marketing disaster.
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xrvjorn



Joined: 22 Mar 2005
Posts: 219
Location: Sweden

PostPosted: Thu Mar 09, 2006 5:19 pm    Post subject: Reply with quote

Although including the existing subs into the new sim would be of great value. The work has already been done, so why not reuse it?
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TDK1044



Joined: 18 Mar 2005
Posts: 204

PostPosted: Tue Mar 14, 2006 2:15 pm    Post subject: Reply with quote

Polak wrote:
I agree with you that we do not represent the full target market for subsims. My point was that a SH4 set again in the Atlantic would not be a marketing disaster.


SH1V set in the Atlantic would be a marketing disaster and Ubisoft know it. SH111 modded would be 95 percent of SH1V if it was set in the Atlantic. Only a hard core of sub simmers would buy it....everyone else would pay under $10 for SH111 in the bargain bin.
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Polak



Joined: 01 Mar 2005
Posts: 443
Location: Poland/Sweden

PostPosted: Tue Mar 14, 2006 3:55 pm    Post subject: Reply with quote

TDK1044 wrote:
Polak wrote:
I agree with you that we do not represent the full target market for subsims. My point was that a SH4 set again in the Atlantic would not be a marketing disaster.


SH1V set in the Atlantic would be a marketing disaster and Ubisoft know it. SH111 modded would be 95 percent of SH1V if it was set in the Atlantic. Only a hard core of sub simmers would buy it....everyone else would pay under $10 for SH111 in the bargain bin.


I do not agree, SH2 was set in the Atlantic and SH3 wasn't a marketing disaster. Dont say that SH3 modded would be 95% of SH4.
There is a lot that could be added to the game, things that could not be modded. The whole point with an German based subsim is Wolfpack tactics, that was left out from the game, it was impossible to mod it, other things as all compartments modeled and moving freely in the sub where not in the game, they where also not moddable. The list goes on with new things that could be added.


Last edited by Polak on Tue Mar 14, 2006 5:42 pm; edited 2 times in total
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Trout



Joined: 23 Mar 2005
Posts: 90

PostPosted: Tue Mar 14, 2006 4:32 pm    Post subject: Reply with quote

they could set it in the Med and let you use brit and italian subs too.
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TDK1044



Joined: 18 Mar 2005
Posts: 204

PostPosted: Wed Mar 15, 2006 6:45 am    Post subject: Reply with quote

Dream on.
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Uber Gruber



Joined: 21 Mar 2005
Posts: 126

PostPosted: Wed Mar 15, 2006 8:29 am    Post subject: Reply with quote

If the developers are good then it should be easy enough to mod SHIV for the Atlantic Campaign. If they're not good then most people here won't buy it. That said, if it lacks wolfpacks and a lot more realism then most people here won't buy it anyway as it wouldn't be a big enough improvement over the SHIII game engine.

I'm sure the dev team is aware of all this, if not then god help them!

Yep
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Sailor Steve



Joined: 22 Nov 2002
Posts: 5433
Location: Salt Lake City, Utah

PostPosted: Wed Mar 15, 2006 1:19 pm    Post subject: Reply with quote

Uber Gruber wrote:
If the developers are good then it should be easy enough to mod SHIV for the Atlantic Campaign.

If it's the equivalent of SHIII for the Pacific then there won't be a need. If it has improvements I'm sure they'll see the advantages of applying the new stuff to SHIII, either with a new patch or an "Upgraded Version" for sale.

Quote:
if it lacks wolfpacks and a lot more realism then most people here won't buy it anyway as it wouldn't be a big enough improvement over the SHIII game engine.

I will, if I get to run an 'S' Boat again. Or Nautilus. Or a Perch. Or a Gato.
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Salvadoreno



Joined: 03 May 2005
Posts: 617

PostPosted: Fri Mar 17, 2006 7:45 pm    Post subject: Reply with quote

i think the devs confirmed it some time ago. Announcement was at subsim.com
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TDK1044



Joined: 18 Mar 2005
Posts: 204

PostPosted: Sun Mar 19, 2006 10:11 am    Post subject: Reply with quote

I do not agree, SH2 was set in the Atlantic and SH3 wasn't a marketing disaster. Dont say that SH3 modded would be 95% of SH4.


SH11 was set in an American sub. It's an entirely different game playing experience to play in a U Boat....Therefore, it makes good marketing sense to have developed SH111 as an Atlantic based game. To make SH1V an Atlantic based game in another U Boat would make no business sense at all. It's a redundant argument though, because I recently spoke with one of the DEVs working on SH1V.
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Polak



Joined: 01 Mar 2005
Posts: 443
Location: Poland/Sweden

PostPosted: Sun Mar 19, 2006 12:50 pm    Post subject: Reply with quote

Mate, have you ever played SH11??? You controled German uboats in that game. SH1 was set in the pacific with American submarines.
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