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New WW2 Tank Sim on the Horizon
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TteFAboB



Joined: 31 Oct 2004
Posts: 649

PostPosted: Thu Feb 02, 2006 11:55 am    Post subject: Reply with quote

Paradise on Earth.
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BOMBADIER



Joined: 07 Feb 2004
Posts: 7
Location: uk

PostPosted: Thu Feb 02, 2006 6:16 pm    Post subject: Reply with quote

Just like to say about time we had "a ww2 tank sim", Panzer elite as been played to death by me.
From the looks of the initial graphic's on show,then it could be a corker, put me down for a copy Very Happy Very Happy Very Happy
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Guest






PostPosted: Wed Feb 08, 2006 6:22 pm    Post subject: Reply with quote

Thumbs Up I'll buy it! Rock

as long as it does not include STARFORCE :down: :nope:
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Skybird



Joined: 21 Sep 2001
Posts: 4131
Location: Germany

PostPosted: Wed Feb 08, 2006 6:27 pm    Post subject: Reply with quote

Anonymous wrote:
Thumbs Up I'll buy it! Rock

as long as it does not include STARFORCE :down: :nope:


My talking.

Maybe it would be a good idea to start any kind of initiative in tank forums and have people sign any form of petition to make the publisher aware of how many customers he will loose when he is using SF.

It's up to you, guys. Make yourself heared!

The developer of SBP had started an open debate in public in august and september, to see people's reactions to various suggested copy protections. The dongle received most sympathy, while SF received almost none.
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Bluewings



Joined: 26 Dec 2005
Posts: 115
Location: UK

PostPosted: Wed Feb 08, 2006 6:37 pm    Post subject: Reply with quote

USB Dongle protection for Steel Beasts Pro PE comes from :

http://wibu.com/technologies.php?lang=en

Cheers .
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rrohde



Joined: 01 Feb 2006
Posts: 12

PostPosted: Mon Feb 20, 2006 6:26 am    Post subject: Reply with quote

Sorry for the long delay, but apparantly the devs didn't have anything to show until now. And even now it's "just" another 3D Model, this time a Su-85:

(I had to increase the brightness-level a tad, as the screenshots were taken with a dark monitor-setting.)








I hope to have something more interesting for you next time... Smile
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rrohde



Joined: 01 Feb 2006
Posts: 12

PostPosted: Mon Feb 20, 2006 8:16 am    Post subject: Reply with quote

Ohh.. today is a good day!

I just got two more images from the developers. They show the Work-In-Progress of the Tiger 1's interior.

The driver's position:



The gunner's position:



This is shaping up to somethine nice, I'd say ... Smile
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Razman23



Joined: 28 Dec 2004
Posts: 204

PostPosted: Sun Mar 19, 2006 8:47 am    Post subject: Reply with quote

After looking at the pics of R/L and CG tank innards, I cant see ANY reason why a person would want to be inside one of these things during WWII!!!!!!

Cramped, smelly, hot or cold, no where to go when hit............definitely a death trap.

What would be cool would be an Africa Korp campaign!!!!!!!

German, Eye-tie, and Brit tanks running across the desert.

Mmmmmmmmmmmmmm.....good.
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RedChico



Joined: 28 Mar 2005
Posts: 5

PostPosted: Sun Mar 19, 2006 10:08 am    Post subject: Reply with quote

As long as it has realistic physics.
For me all this eye candy its just some bonus feacture.
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TteFAboB



Joined: 31 Oct 2004
Posts: 649

PostPosted: Sun Mar 19, 2006 11:10 am    Post subject: Reply with quote

Like T-72 Balkans on Fire. It doesn't look too bad, the graphics are at least (exaggerating down a bit) as good as SBP, but the physics are way, WAY far behind SBP. And I'll take SBP physics over T-72 graphics anytime.
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Neal Stevens



Joined: 25 Jan 1997
Posts: 3517
Location: Houston, Texas

PostPosted: Sun Mar 19, 2006 7:16 pm    Post subject: Reply with quote

TteFAboB wrote:
Like T-72 Balkans on Fire. It doesn't look too bad, the graphics are at least (exaggerating down a bit) as good as SBP, but the physics are way, WAY far behind SBP. And I'll take SBP physics over T-72 graphics anytime.


Agreed. Graphics are important, I want to see as much realism as possible. But physics and gameplay cannot be neglected. I would like both.
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rrohde



Joined: 01 Feb 2006
Posts: 12

PostPosted: Wed Mar 22, 2006 10:15 am    Post subject: 3D image of a StuG! Reply with quote

While we all wait on the official announcement, the devs allowed me to post some shots of another vehicle - a StuG:

They said, that in the initial release of the game it won't be drivable (thus AI), but hinted that with a possible add-on/expansion that might change... Smile

Here we go (as always - WORK IN PROGRESS):



Here's some more images:
http://www.halfevil.de/ww2scalemodeler/gallery/rainer_rohde/ww2-tank-sim/2006-03-22/


The StuG has always been one of my favourites... Wink
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Abraham



Joined: 31 Dec 2004
Posts: 3313
Location: Amsterdam Holland

PostPosted: Wed Apr 12, 2006 11:19 pm    Post subject: New WW 2 Tank Sim on the Horizon Reply with quote

Yes, all this looks very, very promising, but the physics will in the end decide whether the game will be a succes or not.
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BaLrOg



Joined: 19 Apr 2006
Posts: 1
Location: United Kingdom

PostPosted: Wed Apr 19, 2006 2:01 pm    Post subject: Reply with quote

Thumbs Up

Hello all,

Well I just upped my forum membership by a factor of one on the basis of this thread. If its survives the alpha stages and makes it to the shelves as a 'proper' simulation then you have at least one garunteed unit sold.

Oh yeah and thanks to the guy's from the SteelBeast's chat that pointed me over here!

Many thanks for info rrohde

And for the Devs

'If you build it they will come'

P.s

Any idea of when we can expect to see a Dev site?
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Oombongo



Joined: 03 May 2005
Posts: 562
Location: Helsinki, Finland

PostPosted: Tue Apr 25, 2006 5:12 am    Post subject: Reply with quote

will be waiting for its launch. Budget reserved Very Happy
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