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Drebbel
Joined: 10 Jan 2002 Posts: 6153 Location: Almost at periscope death !
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Posted: Sun Dec 18, 2005 6:22 pm Post subject: This is what I really liked in previous Pacific SubSims |
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What did you really like about:
- Silent Service 2
- Sub Battle Simulator
- Silent Hunter
- Any Pacific SubSim I forgot
Last edited by Drebbel on Wed Apr 12, 2006 9:15 am; edited 2 times in total |
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Drebbel
Joined: 10 Jan 2002 Posts: 6153 Location: Almost at periscope death !
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Posted: Sun Dec 18, 2005 6:24 pm Post subject: |
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I really like that one could pickup/land shore parties in SubBattleSimulator
Also the war news in Silent Service 2 was a great feature. Maybe they was it was presented should be radio messages, and not message popping up on the screen.
In SH I really liked the photo recon option. |
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Nikita
Joined: 21 Sep 2001 Posts: 136
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Posted: Sun Dec 18, 2005 7:37 pm Post subject: |
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I agree with war news in Silent Service 2. I liked historical encounters in SH1 and damage control screen. It's all I can remember of those games. I don't know SubBattleSimulator. |
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Zero Niner
Joined: 26 Apr 2005 Posts: 62
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Posted: Mon Dec 19, 2005 4:06 am Post subject: |
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I only played the 1st & 3rd sims (and the original Silent Service as well ).
What I liked about SH was the non-Gato class that one started off with, and the additional missions like lifeguard. |
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Overkill
Joined: 08 Jun 2003 Posts: 249 Location: Georgia, USA
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Posted: Mon Dec 19, 2005 4:36 pm Post subject: |
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Silent Service 1 and 2's big map for moving from base to patrol zone. |
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Crash Dive
Joined: 01 Mar 2004 Posts: 569 Location: San Diego, Ca.
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Posted: Mon Dec 19, 2005 5:55 pm Post subject: |
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I always really liked the PPI radar screen in SH1 |
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Safe-Keeper
Joined: 23 Dec 2005 Posts: 63 Location: Norway, spamming P2P sites with SH3 decoys
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Posted: Mon Dec 26, 2005 7:42 pm Post subject: |
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Pretty Asian girls .
Time-specific news are one of those seemingly little things that make all the difference. I mean, after having played "vanilla" SH3 for 100+ patrols I downloaded RuB 1,45, and I was amazed by how much those radio messages from BdU added to the atmosphere. Those month-specific news posted in the loading screen were nice, too. |
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Sailor Steve
Joined: 22 Nov 2002 Posts: 5433 Location: Salt Lake City, Utah
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Posted: Sat Dec 31, 2005 2:28 pm Post subject: |
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Wow, Safe-Keeper; I was using IrishRed's 'RadioLog' mod long before the 'lite' version was put into RUB. With the 'heavy' version you get all those BdU messages plus dozens (hundreds?) more from U-boats sinking ships, ships sending SSS (SOS) signals, requests to return to base, stories of bad torpedoes, and more. |
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TwistedFemur
Joined: 10 Jan 2005 Posts: 191
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Posted: Sun Jan 01, 2006 7:43 am Post subject: |
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I really got a kick out of surfaceing 200 yards from a sampan and gunning the bloody bejesus out of it with the 5 inch deck gun
Neil can you change the navy dude avatar? its really creepin me out. |
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Clacker
Joined: 30 Aug 2005 Posts: 21 Location: Perth, Australia
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Posted: Wed Jan 04, 2006 1:37 am Post subject: |
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Drebbel wrote: |
I really like that one could pickup/land shore parties in SubBattleSimulator
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That brings back memories from the late 80's... was that the Mac version? |
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scrapser
Joined: 30 Apr 2002 Posts: 211
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Posted: Wed Jan 04, 2006 12:53 pm Post subject: |
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My first computer game/sim was Silent Service in 1984. I've played just about every sub sim that's come out with the exception of the Aces Series and Sub Battle Simulator. I'm partial to the Pacific campaign because in my view, it offers a better mix of merchant AND combat surface ships.
Hunting only convoys gets old after a while. What I'd like to see in SH4 is the continued opportunity for task force engagements (hopefully introduced historically and in the right locations) with the Japanese Imperial Navy along with merchant shipping. Another feature of Silent Hunter was the occasional encounter with another submarine. I don't know how often this actually happened but it would be interesting to include the possibility of a dual with an enemy submarine.
Lifeguard patrols, recon, and being placed on station in areas of high combat activity are also on my list. Perhaps a higher level of in patrol mission changes would be good as intel is developed on enemy activity.
scrapser |
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Diccus Aurelius
Joined: 12 May 2005 Posts: 5
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Posted: Wed Jan 04, 2006 3:45 pm Post subject: |
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I would love the ability to make notes on the world map. That is my one request. |
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ICBM
Joined: 29 Aug 2004 Posts: 580 Location: Holland.
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Posted: Fri Jan 06, 2006 1:13 pm Post subject: |
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TwistedFemur wrote: | I really got a kick out of surfaceing 200 yards from a sampan and gunning the bloody bejesus out of it with the 5 inch deck gun
Neil can you change the navy dude avatar? its really creepin me out. |
BWAHAHAHA yes! I thought I was the only one doing that. |
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Sailor Steve
Joined: 22 Nov 2002 Posts: 5433 Location: Salt Lake City, Utah
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Posted: Fri Jan 06, 2006 1:30 pm Post subject: |
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On the other hand, did you ever ram a sampan in Silent Hunter? 1200 tons of U.S. steel versus 25 tons of wood, and I died every time.
It ain't fair, I tells ya! |
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Abraham
Joined: 31 Dec 2004 Posts: 3313 Location: Amsterdam Holland
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Posted: Fri Jan 06, 2006 11:08 pm Post subject: |
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Sailor Steve wrote: | On the other hand, did you ever ram a sampan in Silent Hunter? 1200 tons of U.S. steel versus 25 tons of wood, and I died every time.
It ain't fair, I tells ya! | That's what I call unrestricted submarine warfare... |
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