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Drebbel
Joined: 10 Jan 2002 Posts: 6153 Location: Almost at periscope death !
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Posted: Sat Dec 17, 2005 4:25 pm Post subject: Release date Q3 2007, what does that imply ? |
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Release date Q3 2007, what does that mean ?
In case SHIV would use same engine and is "just" a redone AI, ports, models and units. Then I would think 2 year dev-time is too long, right ?
So could this mean SHIV will not use the SHIII engine but have a brand new engine ?
What is your educated guess or opinion ? |
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Gizzmoe
Joined: 22 Mar 2005 Posts: 3011 Location: Düsseldorf, Germany
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Posted: Sat Dec 17, 2005 4:46 pm Post subject: |
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If Q3 2007 is the fiscal year it could be released between April and June 07. Let´s say they start the project mid January/early February 06, then it´s not really that much time they have to fix the dozens of bugs, add features, rework the AI and improve the graphics engine. |
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Takeda Shingen
Joined: 14 Mar 2001 Posts: 841 Location: Allentown, Pa, USA
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Posted: Sat Dec 17, 2005 6:00 pm Post subject: |
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The release date is a very early estimate and will undoubtedly change between now and completion. Therefore, I would say that the date implies nothing other than giving the delevopment team ample time to work before the community starts crying 'where's the game?!'. |
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Drebbel
Joined: 10 Jan 2002 Posts: 6153 Location: Almost at periscope death !
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Posted: Sat Dec 17, 2005 6:08 pm Post subject: |
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Takeda Shingen wrote: | The release date is a very early estimate and will undoubtedly change between now and completion. Therefore, I would say that the date implies nothing other than giving the delevopment team ample time to work before the community starts crying 'where's the game?!'. |
Hmm, I would think the release dat is a good indication of the earliest possible dat. I think it is unlikely it will be an earlier date, more likely (as history has learned us) that is will be a later date. A later dat would give them even more time to develop a new engine.
But I must also admit that some time ago a formet dev-team memner told me that the engine is already being used for another game (don't tecall th title) and that it would be good enought for a couple of games more. |
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benetofski
Joined: 01 May 2005 Posts: 175 Location: Port Perry, Canada
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Posted: Sat Dec 17, 2005 11:24 pm Post subject: |
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Gizzmoe wrote:
Quote: | If Q3 2007 is the fiscal year it could be released between April and June 07 |
This is probably fairly realistic for the PC release - given the new SH4 project team's potential agenda. However, dont be surprised to see it (or a version of it) appear on other platforms first! |
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McBeck
Joined: 23 Feb 2001 Posts: 1660 Location: Denmark
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Posted: Mon Dec 19, 2005 10:10 am Post subject: |
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I see that release date and raise it 6 months... :hmm:
But thats for a redone/new engine! |
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wetwarev7
Joined: 10 Oct 2005 Posts: 291 Location: Deep Waters
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Posted: Mon Dec 19, 2005 4:26 pm Post subject: Re: Release date Q3 2007, what does that imply ? |
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Drebbel wrote: | Release date Q3 2007, what does that mean ?
What is your educated guess or opinion ? |
It means much wailing and gnashing of teeth.....
2007? How am I supposed to wait that long? Anyone got a extra time machine I can borrow? |
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Marhkimov
Joined: 22 May 2005 Posts: 2392 Location: Bay Area, California, USA
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Posted: Mon Dec 19, 2005 4:28 pm Post subject: |
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I would dedicate more time to SH3, because waiting impatiently is not fun...
On the otherhand, at least SH3 is fun... I hope. |
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rik007
Joined: 10 Jan 2002 Posts: 147 Location: Holland
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Posted: Wed Dec 21, 2005 1:08 am Post subject: |
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Hopefully it means that SH-IV is serious for UBI. I do not hope that it means that everything will be done from scratch: research, graphics, engine etc, because then it means no wolfpacks, messy convoys, long wish-lists, halfway development and a release 'as such'. |
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Safe-Keeper
Joined: 23 Dec 2005 Posts: 63 Location: Norway, spamming P2P sites with SH3 decoys
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Posted: Fri Dec 23, 2005 7:38 pm Post subject: |
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Quote: | In case SHIV would use same engine and is "just" a redone AI, ports, models and units. Then I would think 2 year dev-time is too long, right ? |
You're one of them...
Come on, GTA2 used a different engine than GTA, but was not very innovative.
On the other hand, X-Wing Alliance, believe it or not, uses the same engine as the ancient Secret Weapons of the Luftwaffe (which in turn has it from an even earlier sim!). OK, so the engine has evolved, but still - do XWA and SWTL have anything in common at all?
Used-again engine does not equal an identical experience. And as for the publishers "giving the developers too much time: You can't give a game long enough time to develop their title. In this day and age of rushed, unpatched games, be glad they're giving the developers all the time they need, not worried.
Furthermore, it means us designers and modders can pretty much jump into the game and be familiar with it.
And why make a new engine if the old one works? Hm?
That'd be all.
Quote: | However, dont be surprised to see it (or a version of it) appear on other platforms first! |
Controlling all of SH with the few keys of a console controller? Gawd, you're good at thinking up nightmare scenarios, budd' :huh: . |
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2019
Joined: 11 Dec 2004 Posts: 596 Location: Polish dude in Amsterdam
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Posted: Thu Mar 02, 2006 6:50 pm Post subject: Re: Release date Q3 2007, what does that imply ? |
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Drebbel wrote: | Release date Q3 2007, what does that mean ?
In case SHIV would use same engine and is "just" a redone AI, ports, models and units. Then I would think 2 year dev-time is too long, right ?
So could this mean SHIV will not use the SHIII engine but have a brand new engine ?
What is your educated guess or opinion ? |
Same engine, same AI only then with some minor exhance.
New assests, which could be from the pacific theatre. :zzz:
They allready have many dd's and carriers modeled, with some modifications to it they will look almost authentic as from the pacific. :zzz:
After sh3 i'm certainly not interested in another sh title.
I'm rather having bigger hopes for our independent sub sim developers. |
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simsurfer
Joined: 13 Jul 2004 Posts: 232 Location: Pittsburgh, PA
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Posted: Wed Mar 08, 2006 10:55 pm Post subject: |
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Hey, all this Q2 this and Q4 that and 2007 stuff, look on the bright side, by the time the game comes out most of us will need to drop another $1500.00 on a game that will cost $50-60.00 because our current CPU's and vid cards wont be able to keep up with the graphics.
WooHoo, another PC build |
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Brentano
Joined: 03 Apr 2005 Posts: 216 Location: NNW
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Posted: Thu Mar 09, 2006 12:57 am Post subject: |
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I suspect that SH4 will use a new engine. |
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Immacolata
Joined: 12 Apr 2005 Posts: 189
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Posted: Thu Mar 09, 2006 5:49 am Post subject: |
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Brentano wrote: | I suspect that SH4 will use a new engine. |
I hope you are wrong. |
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JU_88
Joined: 05 Jan 2006 Posts: 65 Location: UK
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Posted: Tue Mar 28, 2006 6:15 am Post subject: |
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Im betting on the same engine with some graphical tweaks and hope fully alot of AI fixes.
I think they will try and do something clever for SH4, maybe it will have multiple sides playable or mutiple unit types (sub/ surface/ air like DW), or maybe DC built in or.... or something
god knows but if it was just a PTO sub sim with Yank subs all made on SH3s engine, its unlikey it would take the best part of 2 years to deliver, I think they have something bigger and more ambitious planned than just another subsim. |
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