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Sperèm work for a DW Mod
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aaken



Joined: 05 May 2005
Posts: 18
Location: Brussels

PostPosted: Tue Nov 15, 2005 2:25 am    Post subject: Reply with quote

The submarines that I've done are not more than 9-10.000 (Toti class, Sauro class, I'm currently doing the U212). The Slava is about 45000 so I'll have to reduce it a little bit (I did it in 2 days and with drawings of bad quality so it didn't come out as good as it should have). I also have a Krivak2 and the Ivan Rogov that I made some weeks ago wich should be quite light but I don't remember the number of polygons by heart. I also have other drawings of soviet ships like Kirov, Kiev, Moskva and others which I'll do in the near future bearing in mind the 32000 poly limit.

I've here attached a snapshot of the Ivan Rogov model. Sorry for the bad quality of the pics.

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XabbaRus



Joined: 21 Sep 2001
Posts: 6949

PostPosted: Tue Nov 15, 2005 10:55 am    Post subject: Reply with quote

So do you draw them in ACAD first and then import them into 3DS MAX?
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aaken



Joined: 05 May 2005
Posts: 18
Location: Brussels

PostPosted: Tue Nov 15, 2005 11:28 am    Post subject: Reply with quote

Yes, I prefer using autocad since I'm more experienced with it and it gives me the possibility to define the model by surface rather than by volume as 3DSMax does (or at least so I've understood)
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XabbaRus



Joined: 21 Sep 2001
Posts: 6949

PostPosted: Tue Nov 15, 2005 11:41 am    Post subject: Reply with quote

Speaking from experience here but you'd be better off building the model from scratch in 3DS MAX rather than importing a CAD model.

It takes a bit of getting used to but I have made all my models from scratch in max.
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aaken



Joined: 05 May 2005
Posts: 18
Location: Brussels

PostPosted: Tue Nov 15, 2005 1:04 pm    Post subject: Reply with quote

Thanks for the tip. In your experience a 3ds made with autocad and one made with 3dStudioMax, which one is heavier?

Btw I've got also the Sauro Class SSK up in DW, here some pics:





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C.te Simone



Joined: 27 Oct 2004
Posts: 11
Location: Italy

PostPosted: Fri Jan 20, 2006 1:41 am    Post subject: Reply with quote













http://www.maricosom.net/sito/modules.php?name=News&file=categories&op=newindex&catid=1

Very Happy Cool Wink
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goldorak



Joined: 21 Apr 2005
Posts: 393
Location: Milano,Italy

PostPosted: Fri Jan 20, 2006 3:39 am    Post subject: Reply with quote

Oh man I'm just drooling like mad over these models Thumbs Up
Hope you make them available to import in DW.
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C.te Simone



Joined: 27 Oct 2004
Posts: 11
Location: Italy

PostPosted: Mon Jan 23, 2006 1:32 am    Post subject: Reply with quote

Cool Cool Cool
















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XabbaRus



Joined: 21 Sep 2001
Posts: 6949

PostPosted: Mon Jan 23, 2006 3:45 am    Post subject: Reply with quote

Could we see a lower down shot of the Arleigh Burke?

Of the bow closer down.
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LuftWolf



Joined: 09 May 2005
Posts: 1872
Location: Free New York

PostPosted: Mon Jan 23, 2006 8:04 pm    Post subject: Reply with quote

Any modeller who would like to have models included in LWAMI or who would allow us to make a LWAMI version that supports your models should PM me. Thumbs Up

We are very interested in supporting people who want to share their work with the community. Smile Rock
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aaken



Joined: 05 May 2005
Posts: 18
Location: Brussels

PostPosted: Tue Jan 24, 2006 1:54 am    Post subject: Reply with quote

The underwater part of the Burke (and of the Nanutchka as well) has been 'imagined' because we had drawings from the waterline up so everything below is not correct. For example, the bow is missing the transom and also the position of the propeller shafts is hypotetical. I'll post pics as soon as we've got some paint on it.
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Fandango



Joined: 21 Sep 2001
Posts: 654
Location: Trieste, Italy

PostPosted: Wed Jan 25, 2006 2:49 pm    Post subject: Reply with quote

Bravi ragazzi!!!. Dateci dentro!!!. Rock

Ma di dove siete?...
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C.te Simone



Joined: 27 Oct 2004
Posts: 11
Location: Italy

PostPosted: Wed Jan 25, 2006 3:41 pm    Post subject: Reply with quote

www.maricosom.net Thumbs Up
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