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nuclear weapons

 
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gonenuclear



Joined: 30 Jul 2005
Posts: 1

PostPosted: Sat Jul 30, 2005 4:55 pm    Post subject: nuclear weapons Reply with quote

I need nuclear weapons. are there any add-ons for that?
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kschang



Joined: 11 Jul 2005
Posts: 24

PostPosted: Sun Jul 31, 2005 2:47 am    Post subject: Reply with quote

Such as?
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clive bradbury



Joined: 05 Jun 2004
Posts: 510
Location: stoke-on-trent, UK

PostPosted: Sun Jul 31, 2005 6:30 am    Post subject: Reply with quote

My 'crimson tide' campaign, commanding a SSBN, if I ever get around to finishing it (currently 4 missions done).
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Oberon



Joined: 07 Jul 2002
Posts: 1796
Location: Suffolk, UK

PostPosted: Thu Aug 11, 2005 12:34 pm    Post subject: Reply with quote

You want nukes? Go across to North Korea, there's bound to be someone who, for the right price, can make you a deal.

Failing that, the campaign mentioned above Wink
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Sub Sailor



Joined: 14 Sep 2002
Posts: 295
Location: Orofino, Idaho

PostPosted: Fri Aug 19, 2005 8:52 am    Post subject: Need nukes Reply with quote

I look forward to your work being released. I don't know where you can find nukes, I guess you could try that oufit that was working on an FBM sim a couple of years back, I don't remember the name, think they were in Canda.
If you put in nukes, and both sides have them, would AI decide to use them if it reached that point? In multiplay, I assume there would be a choice, but it would seem single play the computer would launch-game over.

Ron Banks MMCM(SS), USN(Ret)
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