View previous topic :: View next topic |
Author |
Message |
kschang
Joined: 11 Jul 2005 Posts: 24
|
Posted: Sat Jul 16, 2005 12:15 pm Post subject: Stock 688 Campaign: Missile Test problem |
|
|
I am having a hard time with this mission getting the full complete score.
I have no problem locating the Udaloy (it's pinging like crazy), or the Akula, and were able to avoid both. Heck, I even went FLANK SPEED at the beginning and that Akula didn't react at all. Was at periscope depth LONG before 11:26. So was I done? Nope.
"Escape detection: Incomplete". Huh? No one got a solid ping on me or followed me. Was I supposed to have escaped off to south by 10 miles or something?
"Photo Missile Test: Incomplete" Huh? I got photo of the launch. I got the missile trail leaving the Udaloy. Heck, I even heard the explosion and watched the A300 hit the water. What do ya mean "incomplete"? What was I supposed to have photo'ed?
Argh! |
|
Back to top |
|
|
sonar732
Joined: 03 Jul 2003 Posts: 1358
|
Posted: Sat Jul 16, 2005 2:14 pm Post subject: Re: Stock 688 Campaign: Missile Test problem |
|
|
kschang wrote: | "Escape detection: Incomplete". Huh? No one got a solid ping on me or followed me. Was I supposed to have escaped off to south by 10 miles or something? |
You don't have to be detected by active...there is passive detection and probably happened when you went flank speed.
kschang wrote: | "Photo Missile Test: Incomplete" Huh? I got photo of the launch. I got the missile trail leaving the Udaloy. Heck, I even heard the explosion and watched the A300 hit the water. What do ya mean "incomplete"? What was I supposed to have photo'ed?
Argh! |
This is a known issue in Sub Command. I can't remember it right now, but there is a solution. Just do a search within the Sub Command forum for the fix. |
|
Back to top |
|
|
MarkShot
Joined: 07 Jul 2002 Posts: 491
|
Posted: Sun Jul 17, 2005 2:23 pm Post subject: |
|
|
Did you ever find an answer to this? I cannot seem to accomplish this mission. I have reviewed the goals in the mission editor and do not see what I am doing wrong. A search of the forum did not produce any answers either.
Thanks. |
|
Back to top |
|
|
Dakar23
Joined: 01 Jul 2005 Posts: 32 Location: Missoula, MT
|
Posted: Mon Jul 18, 2005 12:07 am Post subject: |
|
|
Yeah, what he said I'd like to finish this mission to continue my campaign. Help?
Oh, and can my peri be picked up on radar? Or be seen by the enemy? |
|
Back to top |
|
|
kschang
Joined: 11 Jul 2005 Posts: 24
|
Posted: Mon Jul 18, 2005 2:05 am Post subject: |
|
|
Dakar23 wrote: |
Oh, and can my peri be picked up on radar? Or be seen by the enemy? |
From what I understand, the answer is YES, periscope CAN be spotted on radar if you're close enough, and it DOES leave a wake on the surface while it's extended. |
|
Back to top |
|
|
sonar732
Joined: 03 Jul 2003 Posts: 1358
|
Posted: Mon Jul 18, 2005 8:56 am Post subject: |
|
|
If I remember right, the SCX fixed this issue. I don't have SCX mod myself. |
|
Back to top |
|
|
MarkShot
Joined: 07 Jul 2002 Posts: 491
|
Posted: Mon Jul 18, 2005 10:36 am Post subject: |
|
|
I actually have SCX installed separately (another copy). However, I was playing the campaign under SC 1.08, since I thought that the campaign was probably designed/balanced for the stock game and not SCXIIc. |
|
Back to top |
|
|
Dakar23
Joined: 01 Jul 2005 Posts: 32 Location: Missoula, MT
|
Posted: Mon Jul 18, 2005 11:24 am Post subject: |
|
|
kschang wrote: | Dakar23 wrote: |
Oh, and can my peri be picked up on radar? Or be seen by the enemy? |
From what I understand, the answer is YES, periscope CAN be spotted on radar if you're close enough, and it DOES leave a wake on the surface while it's extended. |
Only if you're moving does it leave a wake. THe ability to move ina soley vertical direction on this game is awesome for periscope use |
|
Back to top |
|
|
MarkShot
Joined: 07 Jul 2002 Posts: 491
|
Posted: Mon Jul 18, 2005 12:36 pm Post subject: |
|
|
I decided to put "debug" (report statements) in all the goals to see what is going on. My suspicion is that the airbus is never actually getting killed. Or perhaps, I am being detected. But, then, I'll at least know how and why. |
|
Back to top |
|
|
BlackPanther
Joined: 07 Jul 2002 Posts: 2
|
Posted: Sat Jul 23, 2005 8:54 am Post subject: Re: Stock 688 Campaign: Missile Test problem |
|
|
sonar732 wrote: |
This is a known issue in Sub Command. I can't remember it right now, but there is a solution. Just do a search within the Sub Command forum for the fix. |
Hi,
I did a search, no results. How can this problem be fixed?
Thank You for advice.
Regards,
BlackPanther |
|
Back to top |
|
|
MarkShot
Joined: 07 Jul 2002 Posts: 491
|
Posted: Sat Jul 23, 2005 9:43 am Post subject: |
|
|
Well, I actually ran my debugging version of the mission playing as Seawolf. However, I suceeded that run through. Perhaps, I was approaching too close on prior attempts.
The "readme" for the patches say that the scenario was fixed as v1.05. |
|
Back to top |
|
|
Dakar23
Joined: 01 Jul 2005 Posts: 32 Location: Missoula, MT
|
Posted: Sun Aug 07, 2005 10:34 pm Post subject: |
|
|
Any good updates on this fix? My campaign is stalled till I figure this out |
|
Back to top |
|
|
Dakar23
Joined: 01 Jul 2005 Posts: 32 Location: Missoula, MT
|
Posted: Sun Nov 20, 2005 4:06 am Post subject: Any News? |
|
|
Campaign still on hold. |
|
Back to top |
|
|
|