View previous topic :: View next topic |
Author |
Message |
Ula Jolly
Joined: 01 Jun 2005 Posts: 513 Location: Norway
|
Posted: Sun Jun 12, 2005 12:19 pm Post subject: Sources for good missions |
|
|
I was just thinking:
A lot of DW mission designers might want to create realistic missions, and not just "realistic" missions. I put the quotes on realistic where there is a believable task at hand for the player (frigate sink sub and avoid damage to escort), and I remove the quotes where there is a task at hand that could have been taken straight out of the real world. That is, a task that is explained thoroughly and offers the player a feeling of making a contribution to the war.
Yessiree, there has to be a WAR to make a battle. Sometimes there are battles that make wars, but in most missions on DW there will be a war that one is involved in.
In order to make a really realistic mission, there needs to be a history. There needs to be causes. Most people don't know what these causes could, or should be.
Okay! So let's think of something!
We'll have a rebellion on the Kamchatka Peninsula. Jowkey. We have some knowledge of what forces are stationed there, we know there is a tad of this and a tad of that. We know stuff: Military tactics, the things that will come to control the reasons to why we are in the SS 368, tasked with sinking the Nimitz. The mindset of people in charge. Strategies, the movements of forces from A to B, wherever the heck B is.
But we can only make that up. Thank God it isn't real, but some people have long ago fantasized about it, and been tasked by their superiors by finding out what General 1 would do in the case of being confronted with dilemma A. Would he send a carrier group to that spot where it could be dealt with by our submarines? Would he send off an SSBN to bomb the heck out of our headquarters?
I'm realizing slowly that what I am writing doesn't NEED to be written. I could've just put it in a sentence or three.
Perhaps anyone around here are sitting on a link to some website where realistic, hypothetical battle scenarios, based on qualified assumptions*, are contributed to the internet?
*Let us say that in 1995, someone at the Pentagon worked out a scenario for naval warfare against China, if US forces were stationed there and there and other factors. I, and some other people as well, are looking for such scenarios. Realistic battlefiction on a grand scale. Tom Clancy-like. |
|
Back to top |
|
|
Fitz62STG
Joined: 21 Mar 2004 Posts: 83 Location: Washington, DC
|
Posted: Mon Jun 13, 2005 7:26 pm Post subject: |
|
|
It is here, just in fragemented pats. You come up with a campaign or scenario and ask how to make it better. I myself am not adept enough to make a grand campaign in DW, but I do have a lot of ideas how to make it more realistic. Maybe we need a scenario / campaign building team that can combine all of our talents to make the gameplay better for all of us along with the mods everyone has so marvelously worked on. I think that if we had a group to do that we could kick some butt. I throw my hat in for coming up with realistic storylines and message traffic. Like I said I haven't learned the intricacies of the scenario writing, which is extensive. |
|
Back to top |
|
|
JoGary(sco)
Joined: 05 May 2005 Posts: 102 Location: Loch lomand, Scotland
|
Posted: Wed Jun 22, 2005 7:16 pm Post subject: |
|
|
well fitz i come up with loads of scenario ideas and build them in mission editor but when it commes to writing the briefs i am lost. It seems to take me longer to write the briefs than make the scenario . If you could write the mission description and briefs + any other radio msg u would like put in i could do the scenario no prob.
)1: |
|
Back to top |
|
|
SeaQueen
Joined: 23 Jun 2005 Posts: 358 Location: Washington, DC
|
Posted: Fri Jun 24, 2005 9:37 am Post subject: Re: Sources for good missions |
|
|
Ula Jolly wrote: | I was just thinking:
Perhaps anyone around here are sitting on a link to some website where realistic, hypothetical battle scenarios, based on qualified assumptions*, are contributed to the internet?
*Let us say that in 1995, someone at the Pentagon worked out a scenario for naval warfare against China, if US forces were stationed there and there and other factors. I, and some other people as well, are looking for such scenarios. Realistic battlefiction on a grand scale. Tom Clancy-like. |
The Pentagon does spend a lot of time imagining plausible future scenarios that could happen in the next couple decades. That's how they make plans for what sorts of things they want to buy and train for. You will never find detailed descriptions of these scenarios on the Internet, though. |
|
Back to top |
|
|
goldorak
Joined: 21 Apr 2005 Posts: 393 Location: Milano,Italy
|
Posted: Fri Jun 24, 2005 10:48 am Post subject: Re: Sources for good missions |
|
|
SeaQueen wrote: |
The Pentagon does spend a lot of time imagining plausible future scenarios that could happen in the next couple decades. That's how they make plans for what sorts of things they want to buy and train for. You will never find detailed descriptions of these scenarios on the Internet, though. |
Your post reminds me of the great film "Three days of the condor".
If by chance we stumble upon those realistic scenarios lets hope the final outcome won't be as nasty as what was depicted in the film. |
|
Back to top |
|
|
SeaQueen
Joined: 23 Jun 2005 Posts: 358 Location: Washington, DC
|
Posted: Fri Jun 24, 2005 7:42 pm Post subject: Re: Sources for good missions |
|
|
goldorak wrote: |
Your post reminds me of the great film "Three days of the condor".
If by chance we stumble upon those realistic scenarios lets hope the final outcome won't be as nasty as what was depicted in the film. |
Heh, sorry I sounded so spooky. The truth is that every government does these things, though. It's no big secret that Turkey's defense people are busy planning their big fight with Greece. China is busy thinking about how to take over Taiwan. India is worrying about Pakistan. N. Korea worries about S. Korea. Vietnam worries about China.
It's probably safe to say that every government in the world has it's own secret plans for The Big One. It's also pretty straight foreward why they wouldn't want to spread those plans around. |
|
Back to top |
|
|
sonar732
Joined: 03 Jul 2003 Posts: 1358
|
Posted: Fri Jun 24, 2005 8:48 pm Post subject: |
|
|
Don't forget China's attempt for "satellite" bases in the Indian Ocean rim to help "choke" American attempts to help Taiwan. |
|
Back to top |
|
|
NefariousKoel
Joined: 22 Nov 2002 Posts: 1457 Location: KCMO
|
Posted: Sat Jun 25, 2005 3:01 am Post subject: |
|
|
I like to use this site to find out the history of specific nations to find an idea of what may set them off. Give it a try!
http://countrystudies.us/ |
|
Back to top |
|
|
SeaQueen
Joined: 23 Jun 2005 Posts: 358 Location: Washington, DC
|
Posted: Sat Jun 25, 2005 9:51 pm Post subject: Re: Sources for good missions |
|
|
goldorak wrote: | SeaQueen wrote: |
You will never find detailed descriptions of these scenarios on the Internet, though. |
|
I stand corrected! This is a report published by RAND detailing the results of a computer model they ran of a hypothetical China-Taiwan scenario.
http://www.rand.org/publications/MR/MR1217/
It looks interesting. It's unclassified, and it has more than enough detail to allow one to start thinking about the military aspects of a "realistic" China-Taiwan invasion scenario. |
|
Back to top |
|
|
Ula Jolly
Joined: 01 Jun 2005 Posts: 513 Location: Norway
|
Posted: Sun Jun 26, 2005 6:21 am Post subject: Re: Sources for good missions |
|
|
SeaQueen wrote: | goldorak wrote: | SeaQueen wrote: |
You will never find detailed descriptions of these scenarios on the Internet, though. |
|
I stand corrected! This is a report published by RAND detailing the results of a computer model they ran of a hypothetical China-Taiwan scenario.
http://www.rand.org/publications/MR/MR1217/
It looks interesting. It's unclassified, and it has more than enough detail to allow one to start thinking about the military aspects of a "realistic" China-Taiwan invasion scenario. |
Very interesting indeed! Feel free to pass more links in this thread if you find them. I sure will. |
|
Back to top |
|
|
SeaQueen
Joined: 23 Jun 2005 Posts: 358 Location: Washington, DC
|
Posted: Sun Jul 31, 2005 10:05 am Post subject: Re: Sources for good missions |
|
|
Ula Jolly wrote: | I was just thinking:
...
Perhaps anyone around here are sitting on a link to some website where realistic, hypothetical battle scenarios, based on qualified assumptions*, are contributed to the internet?
*Let us say that in 1995, someone at the Pentagon worked out a scenario for naval warfare against China, if US forces were stationed there and there and other factors. I, and some other people as well, are looking for such scenarios. Realistic battlefiction on a grand scale. Tom Clancy-like. |
I found another "realistic" source describing a hypothetical naval conflict where the U.S. intervenes between Turkey and Greece over Cyprus and other islands. It's in Wayne Hughes' Fleet Tactics and Coastal Combat |
|
Back to top |
|
|
OKO
Joined: 10 Jan 2002 Posts: 468 Location: Solar system, mainly on earth
|
Posted: Mon Aug 01, 2005 3:40 am Post subject: |
|
|
My opinion, is that you have 2 very different kind of game :
solo mission
where the story and the realism have a great importance to ensure immersion of the player in a mission or a campagne.
MP mission
where the more important thing is
1) the balance of side
2) replayability
3) good choice of objectives
4) and mission duration.
Realism is not a priority here.
Quite different objectives for these 2 kind of scenarios.
I try to make my MP mission playable also in solo, and this is not always really easy (scripting each plateform).
Finally, I don't take the realism (I mean geopolitical realism) in consideration when making a MP mission, just because its limit a LOT the possibilities to make a good and exiting MP mission
But I actually work on a KILO campaign, and this campaign won't be playable in MP (because of mission duration).
This campaign will be as close as possible from the actual geostrategic worldmap. |
|
Back to top |
|
|
Bellman
Joined: 14 Feb 2004 Posts: 1724
|
Posted: Tue Aug 02, 2005 2:04 am Post subject: |
|
|
Good summary - I would like to see this post under the 'Working examples' thread,
which is an excellent starting point for we 'Learners'.
Good enough I think for a 'Sticky' ?
Done! |
|
Back to top |
|
|
timmyg00
Joined: 11 Jan 2001 Posts: 1003 Location: The People's Republic of Massachusetts, USA
|
Posted: Mon Aug 08, 2005 12:10 pm Post subject: |
|
|
OKO wrote: | MP mission
where the more important thing is
1) the balance of side
2) replayability
3) good choice of objectives
4) and mission duration.
Realism is not a priority here. | I disagree strongly with that assessment. Realism may suffer somewhat due to time constraints (it's hard to get people to sit in on a single MP session for more than a couple of hours), but it is still an important consideration for me when I create my MP missions.
TG |
|
Back to top |
|
|
timmyg00
Joined: 11 Jan 2001 Posts: 1003 Location: The People's Republic of Massachusetts, USA
|
Posted: Mon Aug 08, 2005 12:13 pm Post subject: Re: Sources for good missions |
|
|
SeaQueen wrote: | I found another "realistic" source describing a hypothetical naval conflict where the U.S. intervenes between Turkey and Greece over Cyprus and other islands. It's in Wayne Hughes' Fleet Tactics and Coastal Combat | I have that book... both editions. Fantastic read!
TG |
|
Back to top |
|
|
|