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Do's & Dont's using the mission editor

 
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Cpt-Maxim



Joined: 14 Sep 2002
Posts: 308
Location: Great Lakes Area - Ohio

PostPosted: Fri May 13, 2005 8:25 pm    Post subject: Do's & Dont's using the mission editor Reply with quote

GOOD news !

I've been working with timetravellor to kill bugs in the mission editor, I find them, he kills them.. and now two fairly fatal bugs in the ammo setup have been repaired. There is more testing to be done, but it is looking better and progress is ongoing.

For anyone who has tried the mission editor, but has been confused, you're not alone. It does have its learning curve, but after one or two sessions of training I think I finally got the hang of it enough to teach others, and thats one thing I have been doing these past weeks. (a recently fatal bug had us stalled until today)

I'm really looking forward to putting together some missions along with some of my squad that have attended "mission editor workshops" over our teamspeak voice chat. If anyone else is interested in training with us, send me a pm or email and we will get you started.

Who knows, if your mission is good enough - maybe even TAG will judge it worthy to be added in some type of expansion in the future..
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Cpt-Maxim



Joined: 14 Sep 2002
Posts: 308
Location: Great Lakes Area - Ohio

PostPosted: Sat Jun 04, 2005 11:50 pm    Post subject: Reply with quote

Just wondering if the you can play the battleship in your custom designed mission, once you have unlocked the battleship in the regular game..


This was supposed to be the end-goal of being able to design my own missions, to have more variety in the scenarios where I could experiment with various task groups..

I tried it in the mission editor and couldnt get it to work..
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