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Old Guard?
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Ramius



Joined: 31 May 2001
Posts: 4092
Location: England

PostPosted: Thu May 12, 2005 7:42 pm    Post subject: Reply with quote

Deep Six wrote:
Got married
Moved house
Baby on its way (May 6th Laughing )


:hmm: :hmm: :hmm:

Any news yet Surprised Surprised
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clive bradbury



Joined: 05 Jun 2004
Posts: 510
Location: stoke-on-trent, UK

PostPosted: Fri May 13, 2005 3:43 am    Post subject: Reply with quote

Still here, planning to start a Cold war campaign when I can force myself to stop playing SH3...
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Linton



Joined: 05 Dec 2003
Posts: 344
Location: Tunbridge wells,UK

PostPosted: Fri May 13, 2005 9:48 am    Post subject: Reply with quote

I am still here,still waiting for a DW Trafalgar
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Oberon



Joined: 07 Jul 2002
Posts: 1796
Location: Suffolk, UK

PostPosted: Fri May 13, 2005 1:45 pm    Post subject: Reply with quote

I'm still about, haven't gotten DW yet, still waiting for a time when work gives me enough money to afford it! Damn
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The Bandit



Joined: 14 Sep 2002
Posts: 1167
Location: Canada

PostPosted: Wed May 18, 2005 1:29 pm    Post subject: Reply with quote

I'm still around and I'm still playing SC because I haven't managed to order DW yet. This place has sure slowed down, but 96% of the guys who used to be here are over in the DW forum. I'm getting DW soon, but until theres an SCU for DW, I'll still play Sub Command.
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Space Cowboy



Joined: 14 Sep 2002
Posts: 84
Location: Buffalo, New York

PostPosted: Tue May 24, 2005 2:13 pm    Post subject: Reply with quote

I still pop in to lurk every now and then. I've been developing for Project Phoenix Flight Simulator over the past year and a half, so my SC work has kind of been back burnered. I have a bunch of modded USNI files that I never had a chance to submit. If anyone wants to host, I'll see if I can dig them up.

Regarding DW, is it a step forward in fidelity compared to SCX IIc? I'm concerned it will focus even more on "modern" platforms and scenarios and neglect the 1970-1989 timefirme I like to develop in.
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clive bradbury



Joined: 05 Jun 2004
Posts: 510
Location: stoke-on-trent, UK

PostPosted: Tue May 24, 2005 2:26 pm    Post subject: Reply with quote

You have idenified the problem precisely, Space Cowboy.
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I-25



Joined: 05 Aug 2003
Posts: 328
Location: Tecate BC MEX

PostPosted: Wed May 25, 2005 2:31 pm    Post subject: Reply with quote

jajaja this japanese submarine is still lurking around here! Very Happy
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Kapitan



Joined: 10 Mar 2005
Posts: 5385
Location: essex england also st petersburg russia

PostPosted: Tue May 31, 2005 4:01 pm    Post subject: Reply with quote

im some where il let you know where i am as soon as i find out !
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DivingWind



Joined: 11 Jan 2005
Posts: 242
Location: Lithuania

PostPosted: Thu Jun 02, 2005 7:47 am    Post subject: Reply with quote

I recently reinstalled SC+all SC mods that I was able to find.So I am going to sit here awhile Thumbs Up
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DeepSixNiner



Joined: 14 Sep 2002
Posts: 401
Location: Victoria, Canada

PostPosted: Sat Jun 04, 2005 4:10 pm    Post subject: Reply with quote

I won't be going anywhere. Had the oportunity to try DW at a friends house, and while I admit the new platforms are intriguing, the realism of SC still hasn't come close to being replaced. When that day comes, I might jump ship, but not today.

While I admit I haven't played much Sub Command in recent months, I still hop back into the odd Permit or Sturgeon (USS Pogy is still my boat), and I've always loved to tweak things here and there to see what results I get. Adding new sounds has become a common past time for me, too. My SSF file is getting pretty large, and once in awhile I'll add a sound that makes the file crash the game, and I have to remove it. Just about every Soviet, U.S., British, Chinese, French, and Indian vessel in my database has it's own unique sound, which makes identifying ships a little more interesting, and gets you listening with headphones alot more.

Can't wait to try out a new Cold War campaign, extatic to hear that one is in the works.

Cheers, it's nice to pop the scope up and see who's around every once in awhile.
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