Forum Index
SUBSIM Forum Search

The Web's #1 BBS for all submarine and naval simulations!
[ SUBSIM Review ] [ SUBSIM STORE ]
Current Forum | Archives 2002-2003 |

Little Red Triangle...... You Have GOT To Be Kidding Me....
Goto page Previous  1, 2, 3, 4, 5, 6, 7  Next
 
This forum is locked: you cannot post, reply to, or edit topics.   This topic is locked: you cannot edit posts or make replies.     Forum Index -> Silent Hunter III
View previous topic :: View next topic  
Author Message
Letum



Joined: 04 Feb 2005
Posts: 735
Location: United Kingdom Of Great Briton

PostPosted: Sun Feb 06, 2005 4:06 am    Post subject: Reply with quote

Kresge wrote:
How would they go about designating that you have selected a particular ship in your view as the target? They'd need some other form of doing this if not by the triangle method. Let's say there are two or three ships in the periscope and I want to mark one as my target; how would be a better way to do that? I'm not being a smart-a**, just wondering what other ways might work. I didn't mind the triangle in SH1/2, but I know there are people adamantly against it and wonder what would you prefer in its place.


I agree that the triangle is needed for those that dont bother to use manual TDC. However I will be very dissapointed if the triangle is still there when manual TDC is enabled. It drove me mad in SH2.
I'm not worrying, It can probubly be modded out if it is there.
Back to top
View user's profile Send private message Send e-mail MSN Messenger
TwistedFemur



Joined: 10 Jan 2005
Posts: 191

PostPosted: Sun Feb 06, 2005 4:30 am    Post subject: Reply with quote

I dont have a problem with that....
Back to top
View user's profile Send private message
capt-jones



Joined: 10 Dec 2003
Posts: 124

PostPosted: Sun Feb 06, 2005 6:55 am    Post subject: Reply with quote

Stare hey twisted femur how would you like both your legs broken Rotfl Rotfl Yep
Quote:
Posted: Sun Feb 06, 2005 2:30 am Post subject:

--------------------------------------------------------------------------------

I dont have a problem with that....
Back to top
View user's profile Send private message Send e-mail
sergbuto



Joined: 14 Sep 2002
Posts: 2530
Location: Sweden

PostPosted: Sun Feb 06, 2005 7:29 am    Post subject: Reply with quote

[quote="Letum"]
Kresge wrote:
I'm not worrying, It can probubly be modded out if it is there.


...like it can be done in SH2. Rotfl
Back to top
View user's profile Send private message Send e-mail
sergbuto



Joined: 14 Sep 2002
Posts: 2530
Location: Sweden

PostPosted: Sun Feb 06, 2005 7:31 am    Post subject: Reply with quote

[quote="sergbuto"]
Letum wrote:
Kresge wrote:
I'm not worrying, It can probubly be modded out if it is there.


...like it can be done in SH2. Rotfl


Who would do that? You? Maybe, you can help us out to get rid of this thing in SH2.
Back to top
View user's profile Send private message Send e-mail
sergbuto



Joined: 14 Sep 2002
Posts: 2530
Location: Sweden

PostPosted: Sun Feb 06, 2005 7:36 am    Post subject: Reply with quote

What the ...? Why can't I edit my own posts in here?
Back to top
View user's profile Send private message Send e-mail
JJ



Joined: 22 Apr 2004
Posts: 879
Location: Oulu, Finland

PostPosted: Sun Feb 06, 2005 8:01 am    Post subject: Reply with quote

sergbuto wrote:
What the ...? Why can't I edit my own posts in here?


It has to do with some competition or whatever. Details are said to come next week.
Back to top
View user's profile Send private message MSN Messenger
Hitman



Joined: 14 Sep 2002
Posts: 3059
Location: Spain

PostPosted: Sun Feb 06, 2005 8:06 am    Post subject: Reply with quote

May be the red triangle only appears once you have LOCKED the target, but not before you do so. :hmm:

In that case, it is not so bad. You will not have the help of the red triangle flashing on the horizon before you see the enemy, but will simply have it fixed to tell you the target currently selected. In any case, it would be even better if the triangle is NEVER there when playing in the most difficult realism setting. :8Cool
Back to top
View user's profile Send private message Send e-mail
Letum



Joined: 04 Feb 2005
Posts: 735
Location: United Kingdom Of Great Briton

PostPosted: Sun Feb 06, 2005 8:50 am    Post subject: Reply with quote

[quote="sergbuto"]
Letum wrote:
Kresge wrote:
I'm not worrying, It can probubly be modded out if it is there.


...like it can be done in SH2. Rotfl


Point taken, but SH3 is likely to use a diffrent system for creating the red marker than SH2.
(I you want to get rid of it in SH2 stick some blue tack over it Yep )
Back to top
View user's profile Send private message Send e-mail MSN Messenger
Andy



Joined: 21 Sep 2001
Posts: 334

PostPosted: Sun Feb 06, 2005 9:56 am    Post subject: Reply with quote

Damn. Take a chill pill. Flipping out over something like this makes no sense.
Back to top
View user's profile Send private message Send e-mail
Letum



Joined: 04 Feb 2005
Posts: 735
Location: United Kingdom Of Great Briton

PostPosted: Sun Feb 06, 2005 10:15 am    Post subject: Reply with quote

Andy wrote:
Damn. Take a chill pill. Flipping out over something like this makes no sense.


? whos flipping
Back to top
View user's profile Send private message Send e-mail MSN Messenger
Tomcat84



Joined: 24 Jan 2005
Posts: 409

PostPosted: Sun Feb 06, 2005 10:26 am    Post subject: Reply with quote

Neal Stevens wrote:
I am getting a January build for final preview next week. I'll let you know.



sweet Smile

cant wait for the preview!

take plenty of screens of dynamic campaign interface Thumbs Up
Back to top
View user's profile Send private message
sergbuto



Joined: 14 Sep 2002
Posts: 2530
Location: Sweden

PostPosted: Sun Feb 06, 2005 11:22 am    Post subject: Reply with quote

Letum wrote:
Point taken, but SH3 is likely to use a diffrent system for creating the red marker than SH2.)

Based on available info (including last chat) it looks like SH3 will be much less moddable than SH2. Good luck in getting rid of red triangle.

Letum wrote:
I you want to get rid of it in SH2 stick some blue tack over it Yep

That is how you are planning to get rid of it in SH3? Very Happy
Back to top
View user's profile Send private message Send e-mail
Lanzfeld



Joined: 10 Jan 2002
Posts: 1256
Location: Reston, VA

PostPosted: Sun Feb 06, 2005 12:05 pm    Post subject: Reply with quote

Thanks for looking into this Neal.

Also....If you could just take note when you are checking out the Jan build it looks like in the periscope view the bearing marks are every 5 degrees. Rolling Eyes Damn Could you check to see if they changed them to one degree marks for the hardcore TDC guys? Smug Wink Ping

Many many thanks.
Neal...you ROCK! Rock
Back to top
View user's profile Send private message
martes86



Joined: 25 Jun 2004
Posts: 1151
Location: The Colourful Seville - Spain

PostPosted: Sun Feb 06, 2005 12:09 pm    Post subject: Reply with quote

What do you guys have against that little insignificant triangle?
Sorry, but I don't get it, it doesn't seem so bad. :hmm:
Back to top
View user's profile Send private message Visit poster's website
Display posts from previous:   
This forum is locked: you cannot post, reply to, or edit topics.   This topic is locked: you cannot edit posts or make replies.     Forum Index -> Silent Hunter III All times are GMT - 5 Hours
Goto page Previous  1, 2, 3, 4, 5, 6, 7  Next
Page 2 of 7

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2001, 2005 phpBB Group