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ssn724
Joined: 28 Nov 2004 Posts: 201 Location: Cape Coral FL
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Posted: Sat Jan 29, 2005 1:19 pm Post subject: Sicilan Wedding question |
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I'm having a problem rescuing the 3 rafts, after sinking the foxtrot subs.
I'm surfaced, speed less than 3 knots, and closer than 100 yeards but I can't pick them up. I've even tried getting in front of where they are drifting, go to 0 knots and let them come to me, but when they get too close I get collision damage. What's going on??? |
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Bill Nichols
Joined: 14 Mar 2001 Posts: 2657
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Posted: Sat Jan 29, 2005 7:01 pm Post subject: |
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To pick up a raft you must
a) be on the surface
b) be going no faster than 3 knots
c) approach the raft to within 100 yards
Aside from your raft problem, tell me about your experiences with SW thus far... I have a reason for asking
Last edited by Bill Nichols on Sat Jan 29, 2005 7:17 pm; edited 1 time in total |
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ssn724
Joined: 28 Nov 2004 Posts: 201 Location: Cape Coral FL
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Posted: Sat Jan 29, 2005 7:17 pm Post subject: |
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Well I have all the add ons, and have advanced the mission up to that point, but have encountered the flying subs. The first one was the "escort" sub to the strait. After it was killed it took off flying, last seen over Italy at 80,000 feet and 140 knots. The second was one of the foxtrots, that took off flying. After this happened 10 times, I turned on truth to kill it before it took off.
I love playing this sim........
What esle do you need to know?? |
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Bill Nichols
Joined: 14 Mar 2001 Posts: 2657
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Posted: Sat Jan 29, 2005 7:18 pm Post subject: |
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To pick up a raft you must:
a) be on the surface
b) be going no faster than 3 knots
c) approach the raft to within 100 yards
I have no idea why this is not working for you. I guess I'll have to do some experimenting... |
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ssn724
Joined: 28 Nov 2004 Posts: 201 Location: Cape Coral FL
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Posted: Sat Jan 29, 2005 7:30 pm Post subject: |
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Bill Nichols wrote: | To pick up a raft you must:
a) be on the surface
b) be going no faster than 3 knots
c) approach the raft to within 100 yards
... |
I went back and checked the requirements to make sure it wasn't my fault. But I'm doing all three of the above. It's supposed to be like the helo transfer right, it just happens automaticaly? |
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ssn724
Joined: 28 Nov 2004 Posts: 201 Location: Cape Coral FL
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Posted: Sat Jan 29, 2005 7:55 pm Post subject: |
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Ok I think I solved it. I went back farther and played the senario before the strait and I didn't have a problem... |
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Bill Nichols
Joined: 14 Mar 2001 Posts: 2657
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Posted: Sat Jan 29, 2005 8:02 pm Post subject: |
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Okay! You had me scratching my head there... been testing the pickup ever since your first post and everything was working. |
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ssn724
Joined: 28 Nov 2004 Posts: 201 Location: Cape Coral FL
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Posted: Sun Jan 30, 2005 12:26 am Post subject: |
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I went back to an earlier save and played it from there. All worked ok. Thanks for checking, I have been working on playing this through for awhile and love it!
Thanks again,
David |
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ssn724
Joined: 28 Nov 2004 Posts: 201 Location: Cape Coral FL
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Posted: Sun Jan 30, 2005 2:16 pm Post subject: |
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Another question......
How many Lybian threats are there? Right now I have already sunk the foxtrots, and resuced the swimmers and sunk aome LST's but the game won't let me end.
The goals say I have another threat and rescue..... |
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Bill Nichols
Joined: 14 Mar 2001 Posts: 2657
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Posted: Sun Jan 30, 2005 3:59 pm Post subject: |
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Review your radio messages. You should have one that says the Tunis visit is cancelled, and to proceed to X-ray. |
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ssn724
Joined: 28 Nov 2004 Posts: 201 Location: Cape Coral FL
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Posted: Sun Jan 30, 2005 6:07 pm Post subject: |
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Yes,
I have 2 messages saying that ship is sunk, and 2 goals to rescue crew and 2 goals to eliminate lybian trheat.
Everything is repeated from my last save.....
Guess I'll start over again sometime |
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