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What about the whales?
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JJ



Joined: 22 Apr 2004
Posts: 879
Location: Oulu, Finland

PostPosted: Mon Oct 25, 2004 1:36 pm    Post subject: What about the whales? Reply with quote

There's been lots of discussion about the noise pollution that modern sonars and high frequency radio transmissions produce when they're being used among naval forces and the harm they cause for sealife. Whales, dolphins etc behaving strangely, possibly getting damage to their senses, driven to shores trying to escape the "noise", etc.

I was just wondering if this'd be modelled in DW. Whales getting off the sea when using sonars and radio near the coast and maybe in some cases angry Greenpeace boats swarming around the harbours trying to block your way and stuff.. :hmm: :hmm:
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NefariousKoel



Joined: 22 Nov 2002
Posts: 1457
Location: KCMO

PostPosted: Mon Oct 25, 2004 1:59 pm    Post subject: Reply with quote

I seriously doubt this will be modelled and I hope no time was wasted doing such so that it could be used in details elsewhere.
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Scion



Joined: 31 May 2001
Posts: 1552
Location: New Zealand

PostPosted: Mon Oct 25, 2004 2:13 pm    Post subject: Reply with quote

NefariousKoel wrote:
I seriously doubt this will be modelled and I hope no time was wasted doing such so that it could be used in details elsewhere.


I have similar feelings. Could make a good scenario though, with the FFG, the Greenpeace boats charge at you and you need to microwave them before they get close Smile
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Henric Edwards



Joined: 10 Jan 2002
Posts: 160
Location: Sweden

PostPosted: Mon Oct 25, 2004 2:51 pm    Post subject: Reply with quote

I think one of Bill Nichols SC scenarios featured Greenpeace activists charging the players submarine on the first mission of the deployment. Excellent stuff. Smile
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SmithN23



Joined: 22 Dec 2003
Posts: 56
Location: Massachusetts

PostPosted: Mon Oct 25, 2004 3:43 pm    Post subject: Reply with quote

I hope this time we will be able to hear the whales and other biologics.
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Scion



Joined: 31 May 2001
Posts: 1552
Location: New Zealand

PostPosted: Mon Oct 25, 2004 4:00 pm    Post subject: Reply with quote

SmithN23 wrote:
I hope this time we will be able to hear the whales and other biologics.


You can hear whales and shrimp in SC, they just need to be put there by the scenario designer.
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sonar732



Joined: 03 Jul 2003
Posts: 1358

PostPosted: Mon Oct 25, 2004 4:06 pm    Post subject: Reply with quote

Scion wrote:
SmithN23 wrote:
I hope this time we will be able to hear the whales and other biologics.


You can hear whales and shrimp in SC, they just need to be put there by the scenario designer.


Yes, they are in Sub Command. However, it's like there is only one species of whale. There are more biologic sounds that could be included into the game I feel. Granted, they are being swamped right now, so in a future patch or combination of patches? Please remember that this is from someone that listened to them in the pacific.


Last edited by sonar732 on Tue Oct 26, 2004 10:20 am; edited 1 time in total
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Ramius



Joined: 31 May 2001
Posts: 4092
Location: England

PostPosted: Mon Oct 25, 2004 4:59 pm    Post subject: Reply with quote

Don't see what you are all worried about Confused Confused Confused


Didn't you all hear in the news the other week.....


Wales does not exist, well according to the EU anyway



Joking
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Scion



Joined: 31 May 2001
Posts: 1552
Location: New Zealand

PostPosted: Mon Oct 25, 2004 5:07 pm    Post subject: Reply with quote

Rotfl
Perhaps we will see a massive beaching in Wales, as its not on the map...
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NefariousKoel



Joined: 22 Nov 2002
Posts: 1457
Location: KCMO

PostPosted: Mon Oct 25, 2004 7:33 pm    Post subject: Reply with quote

Ramius wrote:






Haha! I have a feeling that half the world's population with the name "Jones" has now vanished.
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Nexus7



Joined: 21 Jun 2004
Posts: 275
Location: Switzerland

PostPosted: Tue Oct 26, 2004 5:15 am    Post subject: Reply with quote

Rather than whales i'd like to ear the subs... I have no clue if this is realistic but, in "the hunt for red october" the sonar guy did ear those rhytmic beats of the Typhoon, now in SC, even at HF range, no sound at all :nope: :hmm:
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finiteless



Joined: 05 Aug 2004
Posts: 751
Location: Australia

PostPosted: Tue Oct 26, 2004 6:01 am    Post subject: Reply with quote

Henric Edwards wrote:
I think one of Bill Nichols SC scenarios featured Greenpeace activists charging the players submarine on the first mission of the deployment. Excellent stuff. Smile



Yeah, "Silent Dolphins" is what it's called, I'm half way through it at the moment, you start out just west of San Francisco Bay, getting pursued by feral hippies who are trying to save us all from ourselves … you know, that sort of reactionary gunk.

Great atmospherics at the beginning of that campaign.
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finiteless



Joined: 05 Aug 2004
Posts: 751
Location: Australia

PostPosted: Tue Oct 26, 2004 6:03 am    Post subject: Reply with quote

SmithN23 wrote:
I hope this time we will be able to hear the whales and other biologics.



There was even whale song in 688i, before SC.
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JJ



Joined: 22 Apr 2004
Posts: 879
Location: Oulu, Finland

PostPosted: Tue Oct 26, 2004 10:24 am    Post subject: Reply with quote

Well.. actually I was just kidding with that "feature" Very Happy

Left all the smilies out just to see how you guys react.. :8Cool
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OKO



Joined: 10 Jan 2002
Posts: 468
Location: Solar system, mainly on earth

PostPosted: Tue Oct 26, 2004 10:45 am    Post subject: Reply with quote

I have a little request about whales :
instead of the only looooong file of SC, could you put more différent files, like 4 or 5, shorter sized, maybe randomised or selected with the editor (5 différents whales) -or maybe the 2 options-
I listened the entire file of the whale the first week when i bought SC, and from this day, I don't spend more than few seconds to listen to this file.
certainly some différent files, shorter but more various, will improve the immersion with easy work to do (5 whales -say bio with shrimp- is very easy for you to implement)
just to make an easy improvment not to much time consuming ...
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