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Patch 1.1 ready
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oche



Joined: 07 Jul 2002
Posts: 217
Location: Santo Domingo

PostPosted: Mon Jun 28, 2004 10:17 pm    Post subject: Reply with quote

CONGRATULATIONS!!. Hats off for you. Once again i thank you PA Team for this wonderful patch. It really makes the game EVEN FAR BETTER. I love the random ships, enviromental settings, stations, subs, DD behavior, sonar capabilities, gameplay speed has been increased. How the hell did you guys pull this off? Joking
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Red Devil



Joined: 15 May 2004
Posts: 163
Location: Sutton Coldfield England

PostPosted: Thu Jul 01, 2004 3:09 pm    Post subject: Reply with quote

Thanks mein kapitan!


SSShhhhhh! Genius' at work :know:
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Red Devil



Joined: 15 May 2004
Posts: 163
Location: Sutton Coldfield England

PostPosted: Thu Jul 01, 2004 4:25 pm    Post subject: Reply with quote

Loaded patch, all I get is this:


Tue Jan 29 11:46:56 2002
Error -1 [m_boundingBox.m_rXMin < -100000.0f]
DirectX code: "Unrecognized error: 0xffffffff"
F:\Devel\Janus2\Portable\Sources\RNode.cpp
Line 205
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Seeadler



Joined: 14 Mar 2001
Posts: 1992
Location: Germany

PostPosted: Thu Jul 01, 2004 5:51 pm    Post subject: Reply with quote

Red Devil wrote:
Loaded patch, all I get is this:

read: http://207.44.164.159/phpBB/viewtopic.php?t=24573
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Red Devil



Joined: 15 May 2004
Posts: 163
Location: Sutton Coldfield England

PostPosted: Thu Jul 01, 2004 5:55 pm    Post subject: Reply with quote

Thanks, will have another go tomorrow.
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HKLE



Joined: 22 Nov 2002
Posts: 21

PostPosted: Fri Jul 02, 2004 3:17 am    Post subject: Thanks to the team - superb job ! Reply with quote

I just wanted to thank you for the great work - this mod has done it - I am playing SH with the same joy as I was doing AOD at the time.

SHII never got off with me. I did not like the campaign settings (like having stupid mission targets to fulfill like going to a waypoint, when the action was actually over before that - or the non existing "save during mission" function). And the graphics were a bit old for the time - but this is not so important, as "plausible" gameplay is THE factor for playing this kind of game - at least for me.

You also did a superb job on the sound - now I almost FEEL the wind blowing past me when on the tower ...

Once again - really a superb job !!!
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Red Devil



Joined: 15 May 2004
Posts: 163
Location: Sutton Coldfield England

PostPosted: Fri Jul 02, 2004 3:19 pm    Post subject: Reply with quote

Ok its working at about 90% power!!

One question. "Chlorine Gas detected - We must surface!" I was on the surface running full????? Ah well what the hell, a superb patch and very well done to all concerned. Another voluntary contibution seems in order.

Can someone point me towards the paypal button, can't seem to find it???
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Crash Dive



Joined: 01 Mar 2004
Posts: 569
Location: San Diego, Ca.

PostPosted: Fri Jul 02, 2004 4:58 pm    Post subject: Reply with quote

http://www.subsim.com/sh2fleet_forms/donation_downloads.htm

Here you are :wink:
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Red Devil



Joined: 15 May 2004
Posts: 163
Location: Sutton Coldfield England

PostPosted: Sat Jul 03, 2004 1:43 am    Post subject: Reply with quote

Cheers, and done!
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sergbuto



Joined: 14 Sep 2002
Posts: 2530
Location: Sweden

PostPosted: Tue Jul 06, 2004 6:02 am    Post subject: Reply with quote

Welldigger wrote:
Hi everyone,

I am cooperating with helping distribute the 1.1 patch and am making it available via FTP. The server runs on my desktop, which normally runs 24/7, but since it is just a personal computer 100% uptime is not guaranteed. I have a 8mb ADSL connection with no limits on my amount of inbound/outbound traffic. Some folks who make the file available via a website might have to pay extra fees if they use up too much bandwidth, so in order to cut them some slack, give this FTP a try.

I am limiting simultaneous connections to 3 users at a time, so if you can't log in, just try again later on. A good download manager that can automatically retry connections and restart broken downloads would be very handy. I recommend "Internet Download Manager" from http://www.internetdownloadmanager.com
Use can use the software as a fully functional trial version for 30 days. I like it so much, I actually paid for it....

Connection Info:

Server name: 43.244.200.53
Login: PA
no password necessary

This should work. I have successfully used it in the past to share files with friends.

Alternately, users of the p2p software DC++ can find it among my shared files on the "Newsgroups Audiobook Hub" at ngaudiobooks.homeip.net:414 I have the same user name there.
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The Old Man



Joined: 12 Jul 2003
Posts: 181
Location: Dallas, Tx.

PostPosted: Sun Jul 11, 2004 5:49 am    Post subject: Reply with quote

On the map screen the map emblems are backwards? Also the deck gun starts with 999 shells?
But I can live with these
great patch
Roy
Dallas, Tx.
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sergbuto



Joined: 14 Sep 2002
Posts: 2530
Location: Sweden

PostPosted: Sun Jul 11, 2004 6:31 am    Post subject: Reply with quote

What emblems do you mean? I can't find anything wrong on the map in my install? Can you post a screenshot?

As to deck gun, you are suppossed to get 176 shells. What sub do you have 999 shells for?
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The Old Man



Joined: 12 Jul 2003
Posts: 181
Location: Dallas, Tx.

PostPosted: Sun Jul 11, 2004 9:50 am    Post subject: Reply with quote

I would post screen shots of both if I knew how but I don't know how to post them on here, I have tried, believe me. As far as the emblems for an example the start base is a small Japan flag & the enemies are USA flags. The Sub is a Sturgeon class on a 2nd mission of a campaign in the year 1942.
Roy
Dallas, Tx.
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sergbuto



Joined: 14 Sep 2002
Posts: 2530
Location: Sweden

PostPosted: Sun Jul 11, 2004 10:00 am    Post subject: Reply with quote

Sounds like something wrong with your installation, likely some missing or corrupt files.
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The Old Man



Joined: 12 Jul 2003
Posts: 181
Location: Dallas, Tx.

PostPosted: Sun Jul 11, 2004 12:38 pm    Post subject: Reply with quote

That sounds about right
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