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oscar19681
Joined: 20 Jan 2004 Posts: 657 Location: netherlands
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Posted: Mon Mar 01, 2004 10:52 am Post subject: what the potential customer would love to see next!!!! |
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is a short in game movie . if offcourse this is currenty possible . i,m sure a lot of people would agree. |
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Sixpack
Joined: 22 Nov 2002 Posts: 1429 Location: Friggin' Holland
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Posted: Mon Mar 01, 2004 11:20 am Post subject: |
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You mean cutscenes ? Hmmm, that could be a nice touch. Tough to get it just right, I figure. I rather see the team invest the limited time in great gameplay.
But I'd love a replay/movie editor, to be able to make little patrol movies myself (needs great 'view-control' tool) for review. |
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Drebbel
Joined: 10 Jan 2002 Posts: 6153 Location: Almost at periscope death !
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Posted: Mon Mar 01, 2004 11:24 am Post subject: |
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Sounds like a waist of time/dev team resources to me. those movies are nice the first 2 times, but after that they get annoying. |
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Redwine
Joined: 10 Jan 2002 Posts: 1143 Location: Buenos Aires , Argentina.
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Posted: Mon Mar 01, 2004 12:47 pm Post subject: |
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Female crew......... |
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america person
Joined: 01 Mar 2004 Posts: 1309 Location: fairfax, VA, near D.C
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Posted: Mon Mar 01, 2004 6:44 pm Post subject: |
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agrees w/ first poster: ingame movie plusoperating in somesort of large naval battle w/ orders bieng given from a flagship or something along those lines, btw anyoen know if that is feasiable? |
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Oesten
Joined: 22 Nov 2002 Posts: 371
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Posted: Mon Mar 01, 2004 7:17 pm Post subject: |
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A starting cutscene for a game is always good to create atmosphere. I enjoyed the one for SHII, and the sub scene in Battlefield 1942's cutscene.
Since the game graphics these days are so good, it would be OK to use the game engine to do the animation, avoiding the need to invest money into artwork. |
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Etienne
Joined: 10 Jan 2002 Posts: 641 Location: Canada
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Posted: Mon Mar 01, 2004 9:16 pm Post subject: |
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america person wrote: | agrees w/ first poster: ingame movie plusoperating in somesort of large naval battle w/ orders bieng given from a flagship or something along those lines, btw anyoen know if that is feasiable? |
U-Boats weren't used in coordinated battles with surface ships. They'd have to surface to communicate with them, rendering them almost useless. (HF could be detected underwater, but it requires some range before it bounces off the ionosphere and come back)
'tienne |
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Rydox
Joined: 10 Jan 2002 Posts: 27 Location: Connecticut USA
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Posted: Mon Mar 01, 2004 9:48 pm Post subject: |
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I took his meaning to be he wants to see a video clip of gameplay, so we can see the game in action.
If that is what he meant I agree, screenshots are nice but they really dont show how the game will really look. |
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america person
Joined: 01 Mar 2004 Posts: 1309 Location: fairfax, VA, near D.C
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Posted: Mon Mar 01, 2004 9:54 pm Post subject: |
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screenshots, as well as a level like thew one in sh2 where u have to go the the port in norway even though i have no idea what im suppoosed to do(can someone point me in the right direction)but ya, primarly a screenshot |
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Der Teddy Bar
Joined: 10 Jan 2002 Posts: 1360
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Posted: Tue Mar 02, 2004 4:28 am Post subject: Re: what the potential customer would love to see next!!!! |
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oscar19681 wrote: | is a short in game movie . if offcourse this is currenty possible . i,m sure a lot of people would agree. |
I would like to see details....
Will it be a simulation?
Will it have a Random campaign within the context that Germany will always loose because I and my trusty crew cannot turn the tide of the war as we are not playing Quake on Water™ ?
Will the campaign be simular to, but an improved version of the CAOD?
Will it........... |
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oscar19681
Joined: 20 Jan 2004 Posts: 657 Location: netherlands
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Posted: Tue Mar 02, 2004 10:43 am Post subject: |
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Rydox wrote: | I took his meaning to be he wants to see a video clip of gameplay, so we can see the game in action.
If that is what he meant I agree, screenshots are nice but they really dont show how the game will really look. |
yes yes , i do mean a short movie of the gameplay . i would ,love to see the ocean effects , the way the u-boat moves through rough seas and stuff. and offcourse some crew management in action. |
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Dargo
Joined: 07 Jul 2002 Posts: 158
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Posted: Tue Mar 02, 2004 4:54 pm Post subject: |
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like I sayed before hookers when you enter the habor |
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