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Message from SH3 Dev Team
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Transhectadon



Joined: 24 Jan 2004
Posts: 30
Location: Melbourne, Australia

PostPosted: Sun Feb 01, 2004 9:16 pm    Post subject: Those darn math geeks! Reply with quote

hehe - i flopped maths in late high school and still went ahead with IT degree, got 51% for maths for computing in first year uni, felt like torpedo-ing the bismark. Very Happy
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DSK_Phil



Joined: 01 Feb 2004
Posts: 15

PostPosted: Sun Feb 01, 2004 9:59 pm    Post subject: Very Important Reply with quote

the dev team might take also a look at this webpage:

www.dsk.coolhere.com >>> more useful information might be found there. take a look at our report system, this shows what the players are up to.

very important for my clan an me (this is not to be understood as unfriendly advertising) the dangerseekers (DSK) will be a multiplayer engine wich also supports human controlled destroyers. i really hope that you will integrate a multiplayer engine wich also allows games against each other.

this is in our case the most important aspect. mods and an open software design are much much less important to us.

anyways - the priority should be to develop a game which has a stable multiplayer engine for up to 8 - 10 players and which will allow human players to controll subs as well as destroyers.

thank you for the possibility to post my point.

so long

dsk_phil
dsk sh2/dc flotilla
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Redwine



Joined: 10 Jan 2002
Posts: 1143
Location: Buenos Aires , Argentina.

PostPosted: Tue Feb 03, 2004 11:22 pm    Post subject: Updating my wishes............ Reply with quote

Moved to the Direct your comments to Dev Team here sticky Smile

NeonSamurai
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Redwine



Joined: 10 Jan 2002
Posts: 1143
Location: Buenos Aires , Argentina.

PostPosted: Wed Feb 04, 2004 10:53 pm    Post subject: Reply with quote

Sorry and thanks...........Neon

I click on wrong topic............ was too later at night....... Very Happy
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NeonSamurai



Joined: 10 Jan 2002
Posts: 504

PostPosted: Thu Feb 05, 2004 11:08 am    Post subject: Reply with quote

No trouble Smile
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Drebbel



Joined: 10 Jan 2002
Posts: 6153
Location: Almost at periscope death !

PostPosted: Fri Feb 20, 2004 4:59 am    Post subject: Reply with quote

Just read the SHIII news. Its great to see that the rumours from old Europe Wink are indeed true.

Now lets hope they will make it a good simulation !
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Jeffisaie



Joined: 29 Feb 2004
Posts: 20

PostPosted: Sun Feb 29, 2004 6:06 am    Post subject: Reply with quote

Hello !

I am very very happy you think of building a new SH ;
i dreamed of this, i just hope that it will be as realistic as possible (manual dive, manual everything)
even could there be options to make the game hard or easy at will, like in IL2 Forgotten Battles.

I have a question :
Will there be a DC game with SH ? for it is this that makes these games crazy : SH+DC=aïe, how good

thanks, see you.
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Jeffisaie



Joined: 29 Feb 2004
Posts: 20

PostPosted: Sun Feb 29, 2004 6:10 am    Post subject: Reply with quote

Most important : Idea
We need to be able to select torpedoe type for i like very much electrics, that are silent and invisible.
Thank you very much... Idea
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