Forum Index
SUBSIM Forum Search

The Web's #1 BBS for all submarine and naval simulations!
[ SUBSIM Review ] [ SUBSIM STORE ]
Current Forum | Archives 2002-2003 |

Lack of depth markings on Chart

 
This forum is locked: you cannot post, reply to, or edit topics.   This topic is locked: you cannot edit posts or make replies.     Forum Index -> Silent Hunter III
View previous topic :: View next topic  
Author Message
Cerberus



Joined: 13 Mar 2006
Posts: 13
Location: UK

PostPosted: Sun Apr 30, 2006 8:56 pm    Post subject: Lack of depth markings on Chart Reply with quote

I'm sure this has been discussed before, but a search didn't uncover it.

Why on earth are there no depth soundings marked on the chart?

I know there is some shading which approximates to depth of water, but that's no bl^^dy use when you're trying to sneak into shallow water & you're kinda trying NOT to ground your boat on a sandbar.

Admiralty charts have detailed depth information on them & these would have been available to the Kreigsmarine.
Back to top
View user's profile Send private message
Loaf



Joined: 31 May 2001
Posts: 84
Location: Toronto, Ontario, Canada

PostPosted: Mon May 01, 2006 10:46 am    Post subject: Reply with quote

Agreed.

Of course, in real life you would need to take tides into account if you were sneaking into shallow water.

Perhaps this sort of thing might be included in SHIV?

At the very least, approximate depth soundings should be on the chart rather than different colours of water!
Back to top
View user's profile Send private message
NeonSamurai



Joined: 10 Jan 2002
Posts: 504

PostPosted: Mon May 01, 2006 11:33 am    Post subject: Reply with quote

Question is other then for their own ports, did they have accurate depth soundings at that time for most of the globe? I know alot of the atlantic was detail surveyed for depth about 10-20 years after ww2. So im not quite sure if any real details other then a vauge idea was available at the time.

I usualy if im trying to do that is stay as close to the surface as i can with out exposing myself, and try to stay in the middle, that or cruise along the bottom at 1kt. Other options are using your periscope to see whats going on around you (this depends on the mods you use though)
Back to top
View user's profile Send private message
Sailor Steve



Joined: 22 Nov 2002
Posts: 5433
Location: Salt Lake City, Utah

PostPosted: Mon May 01, 2006 12:37 pm    Post subject: Reply with quote

When I played SHI I got used to having fewer sounding marks in out-of-the-way places, and I never worried about the SHIII charts.

But now that I think of it, Cerberus is right. Anybody anywhere in the world could buy a copy of Jane's, and even the WWI editions included major ports and bases, including accurate depth notes for every part of the harbor.

Even though I play with the latest Harbour Traffic mod and never go harbor raiding, I still agree this would be a good realism addition.
Back to top
View user's profile Send private message Send e-mail
Cerberus



Joined: 13 Mar 2006
Posts: 13
Location: UK

PostPosted: Tue May 02, 2006 3:04 pm    Post subject: Reply with quote

Loaf wrote:
Of course, in real life you would need to take tides into account if you were sneaking into shallow water.


Good point.
If we had to take tidal changes into account, life would be really difficult in coastal waters - in some places the tidal currents can be faster than a U-boat can run underwater.
As I'm not a 100%er, I'll stick with the status quo.

I live near the Bristol channel, which has the world's second largest tidal range. The chances of becoming a stick-in-the-mud are just too much.
THINKS "Maybe I could get my VIIB to surf in on the tidal bore?"

Loaf wrote:
Perhaps this sort of thing might be included in SHIV?

Careful with that Shiv, you might hurt someone.
Back to top
View user's profile Send private message
Display posts from previous:   
This forum is locked: you cannot post, reply to, or edit topics.   This topic is locked: you cannot edit posts or make replies.     Forum Index -> Silent Hunter III All times are GMT - 5 Hours
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2001, 2005 phpBB Group