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Cavitation
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Wim Libaers



Joined: 21 Sep 2001
Posts: 396
Location: Flanders

PostPosted: Sun Apr 16, 2006 4:31 pm    Post subject: Reply with quote

It works well at small scales, but you still have the power problem: torpedo's usually have less of it available than subs.

The magnetic parts can, depending on the design, be shielded. It would certainly be possible to limit the magnetic field in the case of a MHD duct going through the ship. For external MHD drives, it would be harder.

http://syd.mech.eng.osaka-u.ac.jp/papers/1994/05_IMDC.pdf
http://www.mesj.or.jp/mesj_e/english/pub/english/pdf/mv23n011995p46.pdf

Wikipedia also may be useful for some links related to magnetohydrodynamic systems.
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Kurushio



Joined: 25 Mar 2006
Posts: 14

PostPosted: Tue Apr 18, 2006 12:02 pm    Post subject: Reply with quote

Thanks for the reply guys...had computer problems so could not log on for a while.

Someone mentioned that cavitating will cause propellor "pitting" and make it noisier overall. Though DW doesn't have this does it? I thought I read somewhere you can pick up noisy ships with damaged propellors in DW...though I might be imagining it (probably aren't any in game).
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Linton



Joined: 05 Dec 2003
Posts: 344
Location: Tunbridge wells,UK

PostPosted: Tue Apr 18, 2006 12:24 pm    Post subject: Reply with quote

As a VERY rough rule of thumb if your speed squared e.g.10kts Squared=100,exceeds your depth you will cavitate.
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