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Trying to replace a TGA file

 
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AKA44



Joined: 03 May 2004
Posts: 4
Location: France

PostPosted: Thu Apr 06, 2006 3:15 pm    Post subject: Trying to replace a TGA file Reply with quote

I use RevisedInterface_v1 mod(love it), but i want to change this(mode one) :



into this(made with the default one and psp 7) :



When i start a mission after the loading screen i got a janus.err :
"Tue Jan 29 11:46:00 2002
Error -1 [imageType != 2 && imageType != 3]
DirectX code: "Unrecognized error: 0xffffffff"
\Projects\Ultimation\Janus2\Windows\Sources\BD3DImg.cpp
Line 957"

Any idea ? Damn
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Hitman



Joined: 14 Sep 2002
Posts: 3059
Location: Spain

PostPosted: Sun Apr 09, 2006 6:29 am    Post subject: Reply with quote

Are you using also a TGA file with 24bit colour depth??

Sometimes SH2 files are a bit weird....a good way to be sure you really give the game what it looks for is to copy & paste your image in the old one, then save. PSP will tell you it can't be saved as a dual layer image, but that's no problem. Best way to be sure is to check that both images old and new have the same SIZE as that guarantees 99% it will work. Yep
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AKA44



Joined: 03 May 2004
Posts: 4
Location: France

PostPosted: Mon Apr 10, 2006 1:35 pm    Post subject: Reply with quote

worked perfectly ! Surprised
Thx a lot. Thumbs Up
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