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LuftWolf and Amizaur's Realism Mod--NEWLY UPDATED TO 3.02!!!
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GhOsT55



Joined: 13 Mar 2006
Posts: 32

PostPosted: Sun Mar 26, 2006 11:27 pm    Post subject: Reply with quote

so i dont unzip the 2 files manuley in to their respective folders?
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GhOsT55



Joined: 13 Mar 2006
Posts: 32

PostPosted: Sun Mar 26, 2006 11:38 pm    Post subject: Reply with quote

LuftWolf wrote:
Just unzip the standard LWAMI zip into your main DW directory allowing files to be overwritten and installed to their relative paths.

If you can use a standard unzip program, you should be able to install the mod without any problems.

Also, how exactly are you testing the installation of the mod? You DO know that the new weapons don't show up in the interface... they retain the old names because I can't change interface files.

I think the easiest way to tell if the mod is installed is to chose the 688i and mark a contact using the starboard towed array... if it shows up as a TB-23 contact, then the Mod is installed. If it shows up as Starboard TB-16, then the mod is not installed.




thanks i owe u one luftwolf i got it to work Yep Yep
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LuftWolf



Joined: 09 May 2005
Posts: 1872
Location: Free New York

PostPosted: Mon Mar 27, 2006 4:37 pm    Post subject: Reply with quote

Great to hear it. Thumbs Up

Enjoy! Smile

Cheers,
David
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