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Sub Command models and conversion from .3ds format...

 
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Sulikate



Joined: 29 May 2004
Posts: 610
Location: Goiania, Brazil

PostPosted: Mon Jan 03, 2005 12:00 am    Post subject: Sub Command models and conversion from .3ds format... Reply with quote

Hi,

There is some time that I'm making an 3d model to use in SC and I have some (a lot) of doubts about how to make it :hmm:

- is there (of couse it is) an conversor 3ds-"SC format"?

- what are the poly limits to the models?

- I made my model (very honestly) within my capacibilities of modeling that are still a bit "medium rookie kind", so before releasing the model, I need to test it (ok, its my first one :nope: ).

- And last, thanks for XabbaRus and TLAM Strike for giving some help and for saying some truths to me :know:



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XabbaRus



Joined: 21 Sep 2001
Posts: 6949

PostPosted: Mon Jan 03, 2005 4:53 pm    Post subject: Reply with quote

Poly limit is 4000 polys

I took a look at your latest 3ds of Carter and it is still big.

If you want I can send you some of my models and you can see how I made good detail with few polys.
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XabbaRus



Joined: 21 Sep 2001
Posts: 6949

PostPosted: Mon Jan 03, 2005 5:30 pm    Post subject: Reply with quote

Also SCX is finished so you might aswell wait to see what happens with DW.

BTW do you have a web site?
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Sulikate



Joined: 29 May 2004
Posts: 610
Location: Goiania, Brazil

PostPosted: Mon Jan 03, 2005 7:43 pm    Post subject: Reply with quote

unfortunatly, I don't have a web site (haven't find any good and FREE host Crying or Very sad )

-I would be very happy if you'll be able to send me your models Thumbs Up , but my 3ds7 license has expired, and my 3ds6 (I have someway hit the autorization code :huh: ), its gone, so now I only have Gmax Damn


I'm open to 3dsmax 1,2,3,4,5,6,7 donations! Idea
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XabbaRus



Joined: 21 Sep 2001
Posts: 6949

PostPosted: Mon Jan 03, 2005 9:11 pm    Post subject: Reply with quote

Well what I am in the process of doing is writing a new website with all my 3D models, tutorials, current and future projects, and downloads in the form of often used bits such as CIWS and props as well as template surface hulls.

Once I have that done I could add a section for your stuff if I have room.
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Sulikate



Joined: 29 May 2004
Posts: 610
Location: Goiania, Brazil

PostPosted: Mon Jan 03, 2005 9:17 pm    Post subject: Reply with quote

thank you very much! Thumbs Up
I would be very happy to be able to publish my stuff in your site Very Happy
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Sulikate



Joined: 29 May 2004
Posts: 610
Location: Goiania, Brazil

PostPosted: Mon Jan 03, 2005 11:20 pm    Post subject: Reply with quote

OH MAN I CAN'T BELIEVE, I HAVE 3DSMAX 7!!! THANK YOU SANTA!!! Thumbs Up
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