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Sulikate
Joined: 29 May 2004 Posts: 610 Location: Goiania, Brazil
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Posted: Mon Dec 06, 2004 2:00 pm Post subject: SSN 21 - Seawolf Class |
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Ahoy,
I'm am starting today a 3dsMax 7 model of SSN21, so I have some question that I like you guys to aswer me; :hmm:
- I found some pics of seawolf, but I still need a top view of the sub for my model...
- Can I convert .max or .3ds to sub command compatible format?
-If there's any modeler that can made some decent textures to submarines... I would be happy...
Thanks!!! |
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Sulikate
Joined: 29 May 2004 Posts: 610 Location: Goiania, Brazil
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Posted: Mon Dec 06, 2004 5:43 pm Post subject: |
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oh, come on, I had already made the sail... :zzz: |
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Ramius
Joined: 31 May 2001 Posts: 4092 Location: England
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Posted: Mon Dec 06, 2004 8:55 pm Post subject: |
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You can convert a .3ds into the format required for Sub Command, but unfortunatly it doesn't work with Max v7.
Regarding the painting of it, once you've made the model and the maps then i'm sure someone will paint it for you. |
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The Bandit
Joined: 14 Sep 2002 Posts: 1167 Location: Canada
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Posted: Mon Dec 06, 2004 9:15 pm Post subject: |
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Hey Sulikate, its good to see new moddelers making stuff for Sub Command, but, I'm suprsed you allready didn't know, but, a replacement Seawolf Model was already made by Xabarus, one of the modelers for SCX. You'll probably make a good Seawolf, but, there's already a Seawolf out there. My suggestion is, why don't you make the Jimmy Carter, amost the same as the Seawolf ( you can probbly still use most of what you started with) and it will not have any other competing model. (to my knowledge no one has attempted the Jimmy Carter yet) and look on the bright side, its the new Spook sub, with all kinds of secrets and steff tha we don't 9and probably will know about). There are good pics of the carter on www.navsource.org
Good luck with your model, no matter how u make it. |
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Sulikate
Joined: 29 May 2004 Posts: 610 Location: Goiania, Brazil
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Posted: Tue Dec 07, 2004 2:55 pm Post subject: |
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Yep, you're right, maybe making Jimmy Carter would be better (just looked at the photos), but I'm modeling seawolf for 3 basic reasons;
1- I like this sub
2- I wanna improve my submarine modeling abilities
3- I'm not very happy with my current sub command seawolf model.
my model is on "pre-alpha" stage, I published it at www.turbosquid.com (type "submarine" in the search section), and if someone interests in painting the model (I'd put only a basic black texture on it), e-mail me at; brunosulikate@hotmail.com, and send me the painted model (today I already improved the model, you know, some details...)
PS: If the conversion isn't compatible with 3ds7, (I imagine it's because the .max format, not .3ds) 3dsmax7 can save the file as .3ds format too, so how may I convert it?
Thanks! |
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Ramius
Joined: 31 May 2001 Posts: 4092 Location: England
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Posted: Tue Dec 07, 2004 3:05 pm Post subject: |
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Sulikate wrote: | If the conversion isn't compatible with 3ds7, (I imagine it's because the .max format, not .3ds) 3dsmax7 can save the file as .3ds format too, so how may I convert it? |
You need to use Max v3 |
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Sulikate
Joined: 29 May 2004 Posts: 610 Location: Goiania, Brazil
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Posted: Tue Dec 07, 2004 3:29 pm Post subject: |
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3ds3... very difficult, but is there an conversor? |
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Sulikate
Joined: 29 May 2004 Posts: 610 Location: Goiania, Brazil
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Posted: Wed Dec 08, 2004 11:05 pm Post subject: |
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just prepared a pair of short animations using the model (now with nearly reasonable textures and following Jimmy Carter desing) :know:
I must say that I agreed making Jimmy and (In my opinion) is getting very good, so please help me with this conversor,:HOW can I GET this CONVERSOR to make my MODEL COMPATIBLE with SC.
Thanks |
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